Re: Melee SH build
Posted: Mon Aug 27, 2018 8:59 pm
Zealots and RPs can top damage charts. Doesn't mean they're actually doing any real damage.
The above is a confused post. Melee SHs primarily are AOE damage from their skills tree. AOE damage does not in and of itself indicate if said damage was superfluous or no raw damage numbers are meaningless. If the melee SH aren't dying, then they are most likely in a full defensive mode, which means they can't really kill either. They are just absorbing damage.kmark101 wrote: Mon Aug 27, 2018 8:19 pm Statistics shows differently. Every single time when those melee SH's join scenarios, its almost over at instant: all top spot on dps chart taken by them, all with 0 deaths (literally unkillable (and without guard), if all order side focuses only on them they just hop away easily (did I mentoin multiple escape tools in same build?).
It's just bad to have everything mixed into a single build and needs to be toned down.
Even though you really try to display my post as "confused", stats show that I'm right and the rest of your assumptions doesn't matter. Melee squigs shouldn't:Orontes wrote: Mon Aug 27, 2018 9:42 pmThe above is a confused post. Melee SHs primarily are AOE damage from their skills tree. AOE damage does not in and of itself indicate if said damage was superfluous or no raw damage numbers are meaningless. If the melee SH aren't dying, then they are most likely in a full defensive mode, which means they can't really kill either. They are just absorbing damage.kmark101 wrote: Mon Aug 27, 2018 8:19 pm Statistics shows differently. Every single time when those melee SH's join scenarios, its almost over at instant: all top spot on dps chart taken by them, all with 0 deaths (literally unkillable (and without guard), if all order side focuses only on them they just hop away easily (did I mentoin multiple escape tools in same build?).
It's just bad to have everything mixed into a single build and needs to be toned down.
The quoted post is hyperbolic.
When they do good dps, both of those classes melt under focus fire and can't really instant flee to the other side of the map. That's why they are balanced. SH is not.catholicism198 wrote: Mon Aug 27, 2018 8:59 pm Zealots and RPs can top damage charts. Doesn't mean they're actually doing any real damage.
and that folks is what is commonly referred to as tunnel vision.kmark101 wrote: Mon Aug 27, 2018 10:11 pmWhen they do good dps, both of those classes melt under focus fire and can't really instant flee to the other side of the map. That's why they are balanced. SH is not.catholicism198 wrote: Mon Aug 27, 2018 8:59 pm Zealots and RPs can top damage charts. Doesn't mean they're actually doing any real damage.
I don't want to push this too hard because I don't want you to ban me, but I disagree with this statement. I do know what I'm talking about and it is based on actual gameplay, stats, logs, scenario scoreboards and everyday actions... like a normal tester. I have experience on the class because I'm on the receiving end of this a lot and I believe I could give you an accurate summary. There is nothing even to argue about here, everything that I stated are happening. Just as most of the players who think WL are overpowered never played one: you don't necessarily need to play one to see when it's overtuned a bit, if you take your time to examine the outcome. I won't post in this anymore thou as you asked.Torquemadra wrote: Mon Aug 27, 2018 10:24 pm You have 2 level 40s a IB and a Slayer, you have zero destro characters, you dont know what you are talking about. Stay out of the thread until you get experience on this class.
Wow, thanks for bringing such accurate and reliable statistics and data to this conversation. I didn't realize I had 0 deaths on my SH, this is a very nice feature to know about.kmark101 wrote: Mon Aug 27, 2018 8:19 pm Statistics shows differently...
literally unkillable (and without guard)
Why aren't min-max destro premades bringing melee SHs into their premade? For the same reason that they aren't bringing DPS zealots, or changing magi: AoE fluff damage that allows them to top the scoreboards, with very little/no meaningful ST pressure (melee SH does have some decent ST dps, but the lack of a +crit modifier means that every other DPS is better).kmark101 wrote: Mon Aug 27, 2018 11:30 pmI don't want to push this too hard because I don't want you to ban me, but I disagree with this statement. I do know what I'm talking about and it is based on actual gameplay, stats, logs, scenario scoreboards and everyday actions... like a normal tester. I have experience on the class because I'm on the receiving end of this a lot and I believe I could give you an accurate summary. There is nothing even to argue about here, everything that I stated are happening. Just as most of the players who think WL are overpowered never played one: you don't necessarily need to play one to see when it's overtuned a bit, if you take your time to examine the outcome. I won't post in this anymore thou as you asked.Torquemadra wrote: Mon Aug 27, 2018 10:24 pm You have 2 level 40s a IB and a Slayer, you have zero destro characters, you dont know what you are talking about. Stay out of the thread until you get experience on this class.