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Re: idea about your updates ...

Posted: Mon Aug 06, 2018 9:22 am
by Natherul
As mentioned it takes too much time, also when there is no new content what is there to show, the tweaks to spells or whatever?

Re: idea about your updates ...

Posted: Mon Aug 06, 2018 11:39 am
by Nimrod12
Natherul wrote: Mon Aug 06, 2018 9:22 am As mentioned it takes too much time, also when there is no new content what is there to show, the tweaks to spells or whatever?
Since there are people here who want to take part in this, maybe you will make a new team of those who want?

Re: idea about your updates ...

Posted: Mon Aug 06, 2018 11:41 am
by Acidic
Can imagine a vid takes a long time, but could be an idea to ask the developers etc to add a description justifying the change so we get a context of the change and not just the implementation

Re: idea about your updates ...

Posted: Mon Aug 06, 2018 12:26 pm
by Natherul
Nimrod12 wrote: Mon Aug 06, 2018 11:39 am
Natherul wrote: Mon Aug 06, 2018 9:22 am As mentioned it takes too much time, also when there is no new content what is there to show, the tweaks to spells or whatever?
Since there are people here who want to take part in this, maybe you will make a new team of those who want?
I never said Im against it. Just that I dont see the point personally. If you or someone else wants to do this Im not going to stop you.

Re: idea about your updates ...

Posted: Mon Aug 06, 2018 12:31 pm
by Sigimund
There are video updates for the really big ones (Gunbad, new tier etc).

Re: idea about your updates ...

Posted: Mon Aug 06, 2018 2:04 pm
by adamthelc
Games with huge budgets do this for major patches. But I think it's more theatrical hype than neccessary.

Re: idea about your updates ...

Posted: Mon Aug 06, 2018 2:36 pm
by Tesq
adamthelc wrote: Mon Aug 06, 2018 2:04 pm Games with huge budgets do this for major patches. But I think it's more theatrical hype than neccessary.
In a spirit of true collaboration it may indeed be usefull, aka "with this i wanna fix this " then feedback said why touch y when problem is x.

But well make the patchnote with all those spoilers...cant image the parience required tought.