I'm quite sure the issue was posted ages ago already, but whatever.nat3s wrote: Sun May 27, 2018 3:33 pm Opened a Github bug ticket for this:
https://github.com/WarEmu/WarBugs/issues/11811
Do i get a token for the mount for this?![]()
Raid frame hp bars not updating
Re: Raid frame hp bars not updating
Rip Phalanx
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Re: Raid frame hp bars not updating
Hm...
this...
and btw - this issue is already reported. But tbh - better a double report - than nothing. So thanks for creating it.Anyone who asks for a Griffon or Manticore mount will not receive one, regardless of whether the report would otherwise be eligible.
Re: Raid frame hp bars not updating
Ok thanks, good to know it's already on there. This is the highest priority issue imo, game-breaking for healers. Hopefully it gets fixed
Re: Raid frame hp bars not updating
Nah, as long as you are in a full group it works good enough. Player locations on map work more reliable in full groups as well.nat3s wrote: Mon May 28, 2018 6:21 am Ok thanks, good to know it's already on there. This is the highest priority issue imo, game-breaking for healers. Hopefully it gets fixed
Btw, we as players don't set priorities.
Dying is no option.
Re: Raid frame hp bars not updating
Enemy seems to work 'best' for me, it actually only rarely doesnt update in a timely manner BUT i dont run orvr for the time being. This is in SC's/PVE situations so there are less people involved in comparison.
Re: Raid frame hp bars not updating
Sulorie wrote: Mon May 28, 2018 7:23 amNah, as long as you are in a full group it works good enough. Player locations on map work more reliable in full groups as well.nat3s wrote: Mon May 28, 2018 6:21 am Ok thanks, good to know it's already on there. This is the highest priority issue imo, game-breaking for healers. Hopefully it gets fixed
Btw, we as players don't set priorities.
It doesn't work well enough by any stretch, still buggy as hell in a full group/warband. It's not too bad in SC and works fine in single group pve.
I said it was the highest priority issue in my opinion, it's not for the players to set the priorities nor arbitrarily decide "nah" to something, but we can share our thoughts. If you dont rvr in warbands, you'd likely not even notice this issue. All depends on what activities you do most.
Re: Raid frame hp bars not updating
Indeed, it should be a high priority thing. Crashes and lack of players to fill up every party makes combat hell too many times unless you just stick to playing 6 mans.nat3s wrote: Tue May 29, 2018 7:51 pmSulorie wrote: Mon May 28, 2018 7:23 amNah, as long as you are in a full group it works good enough. Player locations on map work more reliable in full groups as well.nat3s wrote: Mon May 28, 2018 6:21 am Ok thanks, good to know it's already on there. This is the highest priority issue imo, game-breaking for healers. Hopefully it gets fixed
Btw, we as players don't set priorities.
It doesn't work well enough by any stretch, still buggy as hell in a full group/warband. It's not too bad in SC and works fine in single group pve.
I said it was the highest priority issue in my opinion, it's not for the players to set the priorities nor arbitrarily decide "nah" to something, but we can share our thoughts. If you dont rvr in warbands, you'd likely not even notice this issue. All depends on what activities you do most.
Rip Phalanx
Re: Raid frame hp bars not updating
Full party or 4 ppl and it works, 2-3 aswell if yourefresh or move ppl around sometimes.Aurandilaz wrote: Sun May 27, 2018 11:43 amLast November some patch broke how unitframes handle showing player HP and location etc, now for example when using Enemy you need full party and all present near you for the information to work properly in showing updates to HP.nat3s wrote: Sun May 27, 2018 10:36 am Hello all,
I've tried the default frames, HealGrid and Squared and they all seem to suffer from this problem. The hp bars are not always updating properly, for instance it may show someone at 40% hp, but when i click on them they're actually at 100%. My own hp bar in particular almost never updates in realtime.
Anyone else see this? Are there any known raid frames which work properly or am i missing a setting to resolve this?
Thanks
If party is just half full, it will fail to function normally.
It's kinda annoying, but what we can we do...

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Re: Raid frame hp bars not updating
Any non-full parties in a warband breaks, normal parties work. And if you are talking about warbands, having to move people around in the parties every 3 minutes isn't exactly very fun for the warband lead, and it's still broken even if you can temporarily fix it.Tesq wrote: Tue May 29, 2018 9:56 pmFull party or 4 ppl and it works, 2-3 aswell if yourefresh or move ppl around sometimes.Aurandilaz wrote: Sun May 27, 2018 11:43 amLast November some patch broke how unitframes handle showing player HP and location etc, now for example when using Enemy you need full party and all present near you for the information to work properly in showing updates to HP.nat3s wrote: Sun May 27, 2018 10:36 am Hello all,
I've tried the default frames, HealGrid and Squared and they all seem to suffer from this problem. The hp bars are not always updating properly, for instance it may show someone at 40% hp, but when i click on them they're actually at 100%. My own hp bar in particular almost never updates in realtime.
Anyone else see this? Are there any known raid frames which work properly or am i missing a setting to resolve this?
Thanks
If party is just half full, it will fail to function normally.
It's kinda annoying, but what we can we do...
Rip Phalanx
Re: Raid frame hp bars not updating
not saying is funlefze wrote: Tue May 29, 2018 11:57 pmAny non-full parties in a warband breaks, normal parties work. And if you are talking about warbands, having to move people around in the parties every 3 minutes isn't exactly very fun for the warband lead, and it's still broken even if you can temporarily fix it.Tesq wrote: Tue May 29, 2018 9:56 pmFull party or 4 ppl and it works, 2-3 aswell if yourefresh or move ppl around sometimes.Aurandilaz wrote: Sun May 27, 2018 11:43 am
Last November some patch broke how unitframes handle showing player HP and location etc, now for example when using Enemy you need full party and all present near you for the information to work properly in showing updates to HP.
If party is just half full, it will fail to function normally.
It's kinda annoying, but what we can we do...

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