Re: WH vs. WE
Posted: Sat Apr 28, 2018 8:58 am
I've honestly always seem them at about equal, but the overall atmosphere of Order (lack of true healers, MANY dps tanks who don't guard) makes WE significantly better in practice.
A Squig herder parried my BAL yesterday. He was on the floor after being pistol whipped. True story.roadkillrobin wrote: Sat Apr 28, 2018 8:30 am BAL needs target to face away so its basicly undefendeble unless applied with FP.
Yes I know, but thats a bug AFAIK. Parry stops being a cone and becomes 360 when knocked down.Twohandernoob wrote: Sat Apr 28, 2018 9:03 amA Squig herder parried my BAL yesterday. He was on the floor after being pistol whipped. True story.roadkillrobin wrote: Sat Apr 28, 2018 8:30 am BAL needs target to face away so its basicly undefendeble unless applied with FP.
This make me laugh. I even switched side from destro to order, because in scs there usually at least 1-2 healing healer, while destro full of dps.Mystry wrote: Sat Apr 28, 2018 8:58 am I've honestly always seem them at about equal, but the overall atmosphere of Order (lack of true healers, MANY dps tanks who don't guard) makes WE significantly better in practice.
Thank you for the thoughtful post. Very interesting.Aurandilaz wrote: Fri Apr 27, 2018 2:28 pm WH has undefendable BurnAwayLies for good burst, wears pointy hats. Witch Elf has lots of spikes and shows more skin.
Many Witch Elves run the Frenzied Mayhem tactic so they get more critical rate and avoid finishers. Meanwhile Witch Hunters kinda need to use finishers to get their Bullet procs out, meaning either Abso spam or bursting down gobbos with BaL. Both classes kinda have to run the right tree for Heartseeker/Pistolwhip Knockdowns and the 7point critical damage increaser tactic.
Goblin pets might smell a stealthed WH, same goes with White Lion pets smelling a stealthed WE because they reek of blood or something.
Both classes suffer somewhat from mobility issues, AE/DA are good for punting yourself away but the rest of the mdps have Charge which is better for actually chasing down targets.
Atm I'd say WH is slightly better off, due to undefendable BAL and WE finishers all feeling somewhat meh. Then there is the question of stuff like Subju weapons, with WE having access to 1 dmg proc and WH getting double dmg procs out. And some extra annoyances like WL pets sniffing at you breaking stealth or BWs ignoring your Disrupt Elixir, but I guess WHs suffer from the sneaky goblins as much due to their RunAway speed procs. And apparently WE Kiss procs were ninjanerfed and now have ICD.
Both classes can kill things, and with proper group can kill lot of things. Neither of them has a long life expectancy due to having light armour and facing medium armoured or heavy armoured frontline classes, but that's how its always been, less armor means more dmg, well, in most class cases. (only a special snowflake medium armoured class can get better burst than a well played WE/WH)