Re: Class representation in Order and Destro
Posted: Sun Nov 19, 2017 10:36 pm
What is Magus' range?
Warhammer Online
https://returnofreckoning.com/forum/
If believe to .ab ch, Engi turret provides 25% range buff, while Magus long range daemon - 40%Ridduk wrote:What is Magus' range?
magus have 25% increase... same as eng ^^SilverWF wrote:If believe to .ab ch, Engi turret provides 25% range buff, while Magus long range daemon - 40%Ridduk wrote:What is Magus' range?
So if they are using long range pets, Magus attacks has 15% more range
If they are using any another pet - their range are equal
Hm, I was sure, there was 40%...Coma wrote:magus have 25% increase... same as eng ^^SilverWF wrote:If believe to .ab ch, Engi turret provides 25% range buff, while Magus long range daemon - 40%Ridduk wrote:What is Magus' range?
So if they are using long range pets, Magus attacks has 15% more range
If they are using any another pet - their range are equal
I can garantee that it is 25% ^^ Playing on magus right now ^^SilverWF wrote:Hm, I was sure, there was 40%...Coma wrote:magus have 25% increase... same as eng ^^SilverWF wrote: If believe to .ab ch, Engi turret provides 25% range buff, while Magus long range daemon - 40%
So if they are using long range pets, Magus attacks has 15% more range
If they are using any another pet - their range are equal
Can't check right now.
You are playing another Destro, than me, probably...kmark101 wrote:I disagree with the OP. What I see much more is the composition like this:
Destro (vastly outnumbers everything everywhere, with seemingly only organized guilds all over):
tanks -› heals -› mdps -› rdps
long range skill have 100 range with bolt of change 150, with 5+ stack of empower on pink horror rannge go to 125 for normal skill didn't check bolt but it should be at 188peterthepan3 wrote:Last I checked, the Magus was supposed to have slightly more range than the Engineer in their respective long-range trees. Has this been reverted? I am unsure as to what iterations of the changes are still in effect, to be honest.
Ah, so it must have been reverted then. Cheers.Coma wrote:long range skill have 100 range with bolt of change 150, with 5+ stack of empower on pink horror rannge go to 124 for normal skill didn't check bolt but it should be at 188peterthepan3 wrote:Last I checked, the Magus was supposed to have slightly more range than the Engineer in their respective long-range trees. Has this been reverted? I am unsure as to what iterations of the changes are still in effect, to be honest.
the effect of turrets and demons are EXACTLY the same