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Re: Patch Notes 17/11/2017
Posted: Sat Nov 18, 2017 7:19 am
by nocturnalguest
Thanks for all the hard work!
Can you please enlighten which cooldowns/types new potions share?
Re: Patch Notes 17/11/2017
Posted: Sat Nov 18, 2017 7:20 am
by sancra
Amazing work, as usual.
Many thanks for the missing potions spells.
Re: Patch Notes 17/11/2017
Posted: Sat Nov 18, 2017 10:03 am
by Arena
The only thing left is to add resurrection potion ingridients back to work.
Thank you for this patch.
P.S. Guild potion ingridients still doesn't work.
Re: Patch Notes 17/11/2017
Posted: Sat Nov 18, 2017 11:05 am
by Glorian
nocturnalguest wrote:Thanks for all the hard work!
Can you please enlighten which cooldowns/types new potions share?
Exactly my thoughts. Need to check especially Absorption and healing potions.

Re: Patch Notes 17/11/2017
Posted: Sat Nov 18, 2017 11:26 am
by Acidic
Ah nice to have the different pots, think we need to post some pencils to poor hargrim.
Re: Patch Notes 17/11/2017
Posted: Sat Nov 18, 2017 12:58 pm
by mikke
"-Squig Pets will now adhere to the law of the land and not hit through walls."
Sometimes squig pet now does not attack target, even if it got command. Just stays at the spot and does nothing.

Re: Patch Notes 17/11/2017
Posted: Sat Nov 18, 2017 1:40 pm
by Jollyjoker
5 minute cd on Absorb pot tested
Re: Patch Notes 17/11/2017
Posted: Sat Nov 18, 2017 3:05 pm
by Natherul
restarted the server just now to fix broken SCs and to apply a small hotfix that logs the draw timers (also a small attempt to fix it)
Re: Patch Notes 17/11/2017
Posted: Sat Nov 18, 2017 3:23 pm
by Luuca
So.. does anything external break stealth now?
Re: Patch Notes 17/11/2017
Posted: Sat Nov 18, 2017 4:50 pm
by nocturnalguest
Jollyjoker wrote:5 minute cd on Absorb pot tested
Is it on separate CD?