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Theory crafting: Racial Warbands

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NSKaneda
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Re: Theory crafting: Racial Warbands

Post#11 » Wed Nov 08, 2017 12:20 pm

lefze wrote:8 AM, 8 SM and 8 SW is all you need to perform, the M2 moraledump alone would devastate frontline, 8 SW will just outdamage any WL stuff you might try.
True, but in current META Lions give you much needed armour debuff.
8-8-8 setup does look awesome though I'd only tested this approach in green warband (6BOs, 2Chpz, 8SHs, 8SHMs) back on Live.
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lefze
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Re: Theory crafting: Racial Warbands

Post#12 » Wed Nov 08, 2017 12:23 pm

NSKaneda wrote:
lefze wrote:8 AM, 8 SM and 8 SW is all you need to perform, the M2 moraledump alone would devastate frontline, 8 SW will just outdamage any WL stuff you might try.
True, but in current META Lions give you much needed armour debuff.
8-8-8 setup does look awesome though I'd only tested this approach in green warband (6BOs, 2Chpz, 8SHs, 8SHMs) back on Live.
In current meta white lions have no placement in warbands regardless.
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roadkillrobin
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Re: Theory crafting: Racial Warbands

Post#13 » Wed Nov 08, 2017 12:23 pm

High Elf warband would be about stacking as many of Centuries of Training on as many targets as possible and strip away Spirit resists with SM. Even AM would spec for it and Lifetap heal on CD to proc it.

You would want a 2-2-2 setup for this. WL have the highest proc chance of CoT with Axe Spin while SW provides a solid AoE dps spread.
2 SM to rotate WW for keeping Axe Spin on a low CD and not getting CD increaser on Leliths Arrow.

Even tho CoT damage is fairly low, but when your stacked up with 12-15 of em without any resistance and no cleansing the damage should start to add up.

Atleast in theory.
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Theseus
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Re: Theory crafting: Racial Warbands

Post#14 » Wed Nov 08, 2017 12:26 pm

roadkillrobin wrote:High Elf warband would be about stacking as many of Centuries of Training on as many targets as possible and strip away Spirit resists with SM. Even AM would spec for it and Lifetap heal on CD to proc it.

You would want a 2-2-2 setup for this. WL have the highest proc chance of CoT with Axe Spin while SW provides a solid AoE dps spread.
2 SM to rotate WW for keeping Axe Spin on a low CD and not getting CD increaser on Leliths Arrow.

Even tho CoT damage is fairly low, but when your stacked up with 12-15 of em without any resistance and no cleansing the damage should start to add up.

Atleast in theory.
That would be an interesting Idea too. I approached the problem from a pure single target point of view, but that would very well be worth trying as well.
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roadkillrobin
Posts: 2773

Re: Theory crafting: Racial Warbands

Post#15 » Wed Nov 08, 2017 12:31 pm

Another option for AM would be to spec for Dissipating Energy instead of life taping as it's easier to aply in combat aswell as hitting more targets.

Anyway, been saying this for a long time. But there are designed racial synnergy in the game for each race. People just don't look outside the box and that has much to do with Morales damage always been overperforming when it comes damage so why look any further?
Last edited by roadkillrobin on Wed Nov 08, 2017 12:34 pm, edited 1 time in total.
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NSKaneda
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Re: Theory crafting: Racial Warbands

Post#16 » Wed Nov 08, 2017 12:31 pm

I'd take at least 1 MoM / Cronos AM for added effect on CoT..
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lefze
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Re: Theory crafting: Racial Warbands

Post#17 » Wed Nov 08, 2017 12:34 pm

Theseus wrote:
roadkillrobin wrote:High Elf warband would be about stacking as many of Centuries of Training on as many targets as possible and strip away Spirit resists with SM. Even AM would spec for it and Lifetap heal on CD to proc it.

You would want a 2-2-2 setup for this. WL have the highest proc chance of CoT with Axe Spin while SW provides a solid AoE dps spread.
2 SM to rotate WW for keeping Axe Spin on a low CD and not getting CD increaser on Leliths Arrow.

Even tho CoT damage is fairly low, but when your stacked up with 12-15 of em without any resistance and no cleansing the damage should start to add up.

Atleast in theory.
That would be an interesting Idea too. I approached the problem from a pure single target point of view, but that would very well be worth trying as well.
Singletarget is generally very ineffective at a warband scale, which is why SW is so good right now. Being able to spam a single aoe skill that can crit well over 1k is just so good. WL just doesn't have the aoe capabilities to be worth taking regardless of how good they are at singletarget.
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roadkillrobin
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Re: Theory crafting: Racial Warbands

Post#18 » Wed Nov 08, 2017 12:38 pm

lefze wrote:
Theseus wrote:
roadkillrobin wrote:High Elf warband would be about stacking as many of Centuries of Training on as many targets as possible and strip away Spirit resists with SM. Even AM would spec for it and Lifetap heal on CD to proc it.

You would want a 2-2-2 setup for this. WL have the highest proc chance of CoT with Axe Spin while SW provides a solid AoE dps spread.
2 SM to rotate WW for keeping Axe Spin on a low CD and not getting CD increaser on Leliths Arrow.

Even tho CoT damage is fairly low, but when your stacked up with 12-15 of em without any resistance and no cleansing the damage should start to add up.

Atleast in theory.
That would be an interesting Idea too. I approached the problem from a pure single target point of view, but that would very well be worth trying as well.
Singletarget is generally very ineffective at a warband scale, which is why SW is so good right now. Being able to spam a single aoe skill that can crit well over 1k is just so good. WL just doesn't have the aoe capabilities to be worth taking regardless of how good they are at singletarget.
Im talking from a AoE perspective. You gonna get massacred if you aproach warband compsition with single target nomather what. You counter bombing with better bombing.

Axe Spin, cant remember name now, hits 2/sec
Its the best skill for this aplication. Same reason why Wrecking Ball is the best one for Morale/Ap drain.
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lefze
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Re: Theory crafting: Racial Warbands

Post#19 » Wed Nov 08, 2017 12:46 pm

roadkillrobin wrote:
lefze wrote:
Theseus wrote:
That would be an interesting Idea too. I approached the problem from a pure single target point of view, but that would very well be worth trying as well.
Singletarget is generally very ineffective at a warband scale, which is why SW is so good right now. Being able to spam a single aoe skill that can crit well over 1k is just so good. WL just doesn't have the aoe capabilities to be worth taking regardless of how good they are at singletarget.
Im talking from a AoE perspective. You gonna get massacred if you aproach warband compsition with single target nomather what. You counter bombing with better bombing.

Axe Spin, cant remember name now, hits 2/sec
Its the best skill for this aplication. Same reason why Wrecking Ball is the best one for Morale/Ap drain.
Having played marauder, I can say that the damage is MUCH lower than SW, only the drains makes it good. Thing is that WL lacks both morale and ap drain, the damage of axe spin and the tactic combined is most likely gonna do less damage than what an additional SW would put out. Another thing is that while the damage could be good in theory, DoK M2 at the moment the pressure is starting to get felt is gonna cleanse the whole thing.

Edit: Actually not sure DoK can cleanse the dot.
Last edited by lefze on Wed Nov 08, 2017 12:50 pm, edited 1 time in total.
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NSKaneda
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Re: Theory crafting: Racial Warbands

Post#20 » Wed Nov 08, 2017 12:49 pm

lefze wrote: Another thing is that while the damage could be good in theory, DoK M2 at the moment the pressure is starting to get felt is gonna cleanse the whole thing.
CoT is reapplied on succesful hit, AOE SWs can hit enemy wb faster than DoKs can cleanse ;)
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