praying for a Marauder rework

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NoRKaLKiLLa
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Re: praying for a Marauder rework

Post#11 » Mon Nov 06, 2017 9:18 pm

1 Make non mutated marauders = khorne marauders

2 Force them to use 2h axes

3 Remove all magical abilities

4 buff damage output 3x

5 increasedamage received 2x

blood for the blood god
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TenTonHammer
Posts: 3806

Re: praying for a Marauder rework

Post#12 » Mon Nov 06, 2017 9:26 pm

NoRKaLKiLLa wrote:1 Make non mutated marauders = khorne marauders

2 Force them to use 2h axes

3 Remove all magical abilities

4 buff damage output 3x

5 increasedamage received 2x

blood for the blood god
so basically pusudo revenge spec mara

would be intresting tbt, loosing acess to pb would hurt though
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warislove
Posts: 190

Re: praying for a Marauder rework

Post#13 » Mon Nov 06, 2017 10:03 pm

offtopic a bit but dont know what the original devs were thinking by giving zealots abilities pink color instead of blue

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Hargrim
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Re: praying for a Marauder rework

Post#14 » Mon Nov 06, 2017 10:40 pm

Pink is Ravens God color too.
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Asherdoom
Posts: 661

Re: praying for a Marauder rework

Post#15 » Tue Nov 07, 2017 2:00 am

for me a customization, maybe only in esthetic gear would be nice. for example, i would like to use a mini toon chosen or marauder of MALAL, but age of reckoning is mono tzeentch. maybe this is just a tip for future aestethic gear *wink wink*
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Darks63
Posts: 651

Re: praying for a Marauder rework

Post#16 » Tue Nov 07, 2017 2:26 am

How about making Archaon the Everchosen as the leader of destro instead of whoever his name is while they are at it.
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Former Pragg/Badlands Destro Iron Rock/Badlands Order player.

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NoRKaLKiLLa
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Re: praying for a Marauder rework

Post#17 » Tue Nov 07, 2017 3:07 am

TenTonHammer wrote:

so basically pusudo revenge spec mara

would be intresting tbt, loosing acess to pb would hurt though
I haven't run PB in 6 months
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Fey
Posts: 1010

Re: praying for a Marauder rework

Post#18 » Tue Nov 07, 2017 3:14 am

Just rat ogre it. That's what everyone one really wants. I'm sick of, eew skaven are icky and ruin the lore. Rat ogre for destro, blah blah traitor skaven for pointies and stunties. Do it.
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TenTonHammer
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Re: praying for a Marauder rework

Post#19 » Tue Nov 07, 2017 4:59 am

NoRKaLKiLLa wrote:
TenTonHammer wrote:

so basically pusudo revenge spec mara

would be intresting tbt, loosing acess to pb would hurt though
I haven't run PB in 6 months
What?

Really ?

Isn't it like one of the best melee tactics on the game? All of our main abilites really bar flail and snare need mutations right? Why pass up on like 70% armor pen between pb and ws? Is it not a real drop in dps for you?

How effective has it been?

What tactics do you run instead?
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NoRKaLKiLLa
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Re: praying for a Marauder rework

Post#20 » Tue Nov 07, 2017 5:48 am

I run FoF, growing instability, deadly clutch and deeply impaled.

Typically open with impale, pulverize if target has parry, immediate swap to cutting claw, then TB or TC depending on their healers positioning/current pressure, then bury it under a rend. Then a touch of instability or rot to further bury it all. Then guillotine if applicable or monitor debuffs and keep them up and running until target swap.

With FoF and deeply impaled up and running I'm critting on that entire rotation I think close to 49% before an initiative debuff, then add their chance to be crit, plus anyone I'm assisting or is assisting me has 10% crit a well. I could be entirely wrong, but it's worked effectively without a drop in my damage and my group is doing more overall, I think at least. Someone else can correct me if I'm wrong.
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