lefze wrote:
It's not like the healingtotal in SCs matters at all, you can heal fluff for days without actually saving the life of anyone. And DoKs only shine when many people in your group take non lethal damage, the second there is any pressure DoK is useless, and trying to regain essence after the initial 4-5 gcds you can get off is in most cases impossible if you try to do it with melee skills. And if you are able to get off melee skills without people dropping like flies, it's only because the opposition is bad or there is low pressure.
The regen channel regens as fast as spamming Transfer Essence, as long as you have a melee target. The difference is that you heal something, while being totally useless during the channel cast.
Like previously said, focus damage is nothing a DOK can deal with for longer than a few gcds. But it's not like only 1 target gets damage. Others go down too, albeit at a slower rate (excluding 6vs6, where all focus on one), while you heal the main focus target. DOK is good at keeping the health up against average damage to all ppl in group.
It worked on live and it works here the same way, and back then both classes were considered the top of the line. All they lost here was aoe detaunt but this doesn't effect their healing capabilities. Plenty used rr90/100 sets without SOV regen procs.
Dying is no option.