All maps have tricks...
I like KV cos is a map that need more than just zerg the zone without chance defend.
Destro WC can be camped from keep walls soo easy... Place u trops in rigth spots.
Re: Solution for the KV Curse
Posted: Tue Sep 05, 2017 2:48 pm
by dansari
bctakhy wrote:All maps have tricks...
I like KV cos is a map that need more than just zerg the zone without chance defend.
Destro WC can be camped from keep walls soo easy... Place u trops in rigth spots.
Right.. cuz you definitely won't get rifted off of walls into warcamp cannons or just be flanked from the other postern 17 feet down the wall. KV is a zone that requires a zerg more than any other zone.
Re: Solution for the KV Curse
Posted: Tue Sep 05, 2017 7:26 pm
by Gewehrschwanz
dansari wrote:
Dabbart wrote:Guys, I think OP is talking from a Defensive perspective. Wiping in KV(especially as Destro) on the keep only takes you out of action for maybe 30s, before you regroup, and are right back there again.
I kind of agree, and one reason I used to LOVE WoE on Ragnarok(same with DAoC and AoC to a lesser extent) If you wiped em, they had a nice long walk back, it felt like you actually gained an advantage. instead of wiping the same players every 30s for less and less RR/inf each time. It's just poor map design.
But there are counter tactics. I've seen destro setting up anti smuggling rings infront of Icehearth. It's just harder for Order to deal with WC buff, cannons, and the Postern being 200ft from the WC...
Not that I agree with any sort of respawn timer. A different respawn location other than the WC(when inner door is under attack) might have some benefit... It really depends if you think the constant reentry to combat is a bad thing or not.
Bingo
I endorse this message...We Are Dan
Re: Solution for the KV Curse
Posted: Tue Sep 05, 2017 7:38 pm
by Martok
peterthepan3 wrote:KV is the only reason I play the game. It should be the only zone active for at least 30 hours a day, imo.
Agreed. I love KV.
Re: Solution for the KV Curse
Posted: Tue Sep 05, 2017 7:39 pm
by Martok
Haojin wrote:use portals ?
Agreed. They are part of the reason I love KV.
Re: Solution for the KV Curse
Posted: Tue Sep 05, 2017 7:41 pm
by bctakhy
Spoiler:
dansari wrote:
bctakhy wrote:All maps have tricks...
I like KV cos is a map that need more than just zerg the zone without chance defend.
Destro WC can be camped from keep walls soo easy... Place u trops in rigth spots.
Right.. cuz you definitely won't get rifted off of walls into warcamp cannons or just be flanked from the other postern 17 feet down the wall. KV is a zone that requires a zerg more than any other zone.
I play on both sides and order have it more easy to defend the keep in KV than destro... by long...
Soo easy avoid get rifted from any wall, on KV and on any keep... maybe u just bad...
Cannons on that WC have low range.
The first postern on keep come after a bottle trap where u can nuke safe from keep wall and u need long walk to get to the spot where u camp the WC... unless u talking about solo farm on that wall, u can cut the incoming enemies just with good coordination of u WB.
Re: Solution for the KV Curse
Posted: Tue Sep 05, 2017 8:58 pm
by dansari
Lmao. You're a funny guy. You know what? We should all get together and initiate a GoFundMe for your standup comedian career. I know it's hard out there for funny people, but I just think you might have what it takes to make it big.