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How can we salvage Da Big 'Un?

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Dreadspectre
Posts: 217

Re: How can we salvage Da Big 'Un?

Post#11 » Thu Jul 27, 2017 7:13 pm

Penril wrote:Can't you run a Brawler/Boss spec and use DBU for more DB procs?

Can't you run a Toughest/Boss spec and use DBU for more DT procs?

Maybe that's the reason why that skill is in "Da Boss" tree? Because it lets you get fast, almost guaranteed DB (or DT) procs and then swap back to DG? Something that would be harder in SnB only spamming BS.

Of course, you would have to keep an eye on what stats you already stole, and then dance between DB/DG. I guess it is just easier to say "buff DBU!".

Something that would be nice though is having the Bellows off the GCD.


And btw, I never said a 2H Boss spec was bad. I said a 2H WAAAGH spec. They are not the same thing.
Having a LOT of things off the GCD would help.

I would also like enemy cast bars :cry:
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wargrimnir
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Re: How can we salvage Da Big 'Un?

Post#12 » Thu Jul 27, 2017 7:15 pm

Dreadspectre wrote:
Penril wrote:Can't you run a Brawler/Boss spec and use DBU for more DB procs?

Can't you run a Toughest/Boss spec and use DBU for more DT procs?

Maybe that's the reason why that skill is in "Da Boss" tree? Because it lets you get fast, almost guaranteed DB (or DT) procs and then swap back to DG? Something that would be harder in SnB only spamming BS.

Of course, you would have to keep an eye on what stats you already stole, and then dance between DB/DG. I guess it is just easier to say "buff DBU!".

Something that would be nice though is having the Bellows off the GCD.


And btw, I never said a 2H Boss spec was bad. I said a 2H WAAAGH spec. They are not the same thing.
Having a LOT of things off the GCD would help.

I would also like enemy cast bars :cry:
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Penril
Posts: 4441

Re: How can we salvage Da Big 'Un?

Post#13 » Thu Jul 27, 2017 7:24 pm

Wasn't really asking for that change. Just giving an example of something that (for me) would actually make sense. Buffing DBU? I think it serves its purpose.

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footpatrol2
Posts: 1093

Re: How can we salvage Da Big 'Un?

Post#14 » Thu Jul 27, 2017 11:18 pm

DBU is fine for the reason's penril brought up. Its a great stat steal applier. It really doesn't matter how much damage you do with DBU. What matter's is that you touched someone and it triggered the stat steal.

Slightly derailing but roughly on topic.
BTW... SM Pheonix wings was changed to spirit damage which serve's the same purpose as DBU but is a 2nd step ability as opposed to 3rd step. Why was Pheonix wings changed to spirit damage? For giggles? It isn't a huge deal but...

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TenTonHammer
Posts: 3806

Re: How can we salvage Da Big 'Un?

Post#15 » Fri Jul 28, 2017 12:04 am

footpatrol2 wrote:DBU is fine for the reason's penril brought up. Its a great stat steal applier. It really doesn't matter how much damage you do with DBU. What matter's is that you touched someone and it triggered the
Amazing, so where are all these warbands or small scale parties melee parties running their 2H BO's with their "value", 25ft cone extra stat steal option? (No dont bother with "racial group" argument")

Or even bother keeping DBU on their hotbars? Not a single 2h BO i talked to say they ever even use it in their da best plan stage over skull thumper, THC, tough/magic buff, and DYG

Why is it that i see even less 2H BO than chosens now? Surely the value of DBU is not know only to you and penril?

DBU is the only ablity that tries to justify going 2H on BO, a 25ft cone "second option" to try and steal some stats is not enough to justify that, and last i checked BO's were very happy with rate they steal states even without DBU, either the ablity needs to be buffed or scapped and replaced with an ability that WOULD justify using a 2H
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Fey
Posts: 959

Re: How can we salvage Da Big 'Un?

Post#16 » Fri Jul 28, 2017 12:19 am

Clearly the ability belongs in the Brawler tree. Swap DBU with Trip Em Up, Da Boss can continue being the debuff tree, Da Brawler continues to be 2H tree. If that makes Da Boss too undesirable swap DBU with Wot Armor. Then if Big Brawlin is ever nerfed you can changed the tactic to effect Trip Em Up mirrored to the Kotbs Slice Through.

I don't even know if this is possible with Client Control.
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TenTonHammer
Posts: 3806

Re: How can we salvage Da Big 'Un?

Post#17 » Fri Jul 28, 2017 12:41 am

Fey wrote:Clearly the ability belongs in the Brawler tree. Swap DBU with Trip Em Up, Da Boss can continue being the debuff tree, Da Brawler continues to be 2H tree. If that makes Da Boss too undesirable swap DBU with Wot Armor. Then if Big Brawlin is ever nerfed you can changed the tactic to effect Trip Em Up mirrored to the Kotbs Slice Through.

I don't even know if this is possible with Client Control.

Ok but what does that SOLVE ?

How will changing the placings of DBU and etc make 2H BO a viable alternative to dps spec SnB BO?
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Nefarian78
Posts: 463

Re: How can we salvage Da Big 'Un?

Post#18 » Fri Jul 28, 2017 12:42 am

Being a main 2h BO i feel that Da Big 'Un it's useless 90% of the time

It's main use is to proc a stat steal but why should i use DBU when i have Big Swing that fulfills the exact same thing, debuffs enemy STR and also leads me to Da best Plan, giving me the ability to use a T'ree hit Combo/Skull Thumper?

2h BO are already a meme, we gain nothing at all from going 2h other than looking cool. I don't see the reason why DBU shouldn't be buffed, it's the only skill we gain by using a 2h and fulfills no role whatsoever, not even for damage purposes.
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Arteker616
Posts: 413

Re: How can we salvage Da Big 'Un?

Post#19 » Fri Jul 28, 2017 12:46 am

the problem with this ability is the dmg it used to do was reduced alot of times . big un at 40 full boss path used to be a 650 dmg skill then droped then changed again, in time where no aoe caps happened to be a brutal combo with loudmouth as u could hit **** loads of players proc bellow , and drop a hugue shitload of procs in ur main target.

Dreadspectre
Posts: 217

Re: How can we salvage Da Big 'Un?

Post#20 » Fri Jul 28, 2017 1:02 am

Arteker616 wrote:the problem with this ability is the dmg it used to do was reduced alot of times . big un at 40 full boss path used to be a 650 dmg skill then droped then changed again, in time where no aoe caps happened to be a brutal combo with loudmouth as u could hit **** loads of players proc bellow , and drop a hugue shitload of procs in ur main target.
Which is what I've always wanted to do but never got around to leveling a BO. Sad to hear that its been gutted :(
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