I might be wrong, but didn't these guilds mentioned have a "large" number of characters in the guild?
My guild is still working, but it's very small, and I assume the other ones that are still working are also small.
Perhaps they hit a max counter on whatever keeps track of guild numbers, byte or int or whatever. Causing something similar to the memory leak issue from a couple of weeks ago. Thus causing severe lag and eventual server crash?
Guild bugs
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Re: Guild bugs
FKLI hasn't recruited anyone lately, if it helps. Our last invitation was on the 2nd and the last person to leave left on the 3rd (same person.)
Re: Guild bugs
Dunno if it's got to do with the size, SoD had some 160+ toons as of last nite
Halhammer - Gundoom - Vewywong et al. of DoE
Re: Guild bugs
Doubt it. My destro guild had 2 chars in it, both mine and they have both been kicked. I suspect that it might be client based tho as its all my chars on both realms, in different guilds, that have been kicked. I state this without knowing anything about it thoughElven wrote:I might be wrong, but didn't these guilds mentioned have a "large" number of characters in the guild?
My guild is still working, but it's very small, and I assume the other ones that are still working are also small.
Perhaps they hit a max counter on whatever keeps track of guild numbers, byte or int or whatever. Causing something similar to the memory leak issue from a couple of weeks ago. Thus causing severe lag and eventual server crash?

Edit: Client/account based
Kenzing - Specialneedz
Re: Guild bugs
I agreewender88 wrote:Doubt it. My destro guild had 2 chars in it, both mine and they have both been kicked. I suspect that it might be client based tho as its all my chars on both realms, in different guilds, that have been kicked. I state this without knowing anything about it thoughElven wrote:I might be wrong, but didn't these guilds mentioned have a "large" number of characters in the guild?
My guild is still working, but it's very small, and I assume the other ones that are still working are also small.
Perhaps they hit a max counter on whatever keeps track of guild numbers, byte or int or whatever. Causing something similar to the memory leak issue from a couple of weeks ago. Thus causing severe lag and eventual server crash?
Edit: Client/account based
Got an alt in other guild aswell it has more members than Valkyrie tho nothing happened there
- TipToeInMyJordans
- Posts: 25
Re: Guild bugs
If this problem get to a point where we have to remake guilds, i think most of the RoR players will realise how small the chance is to get it up running, beacuse this will be the smallest problem u will run into 

Re: Guild bugs
I'm the officer of Psychoactive Chaos (Destro side), our guild is also gone. It happened around 9.30-10.00pm (GMT +1) last night when there was a server restart, after we logged back in the guild had disappeared.Elven wrote:I might be wrong, but didn't these guilds mentioned have a "large" number of characters in the guild?
My guild is still working, but it's very small, and I assume the other ones that are still working are also small.
Perhaps they hit a max counter on whatever keeps track of guild numbers, byte or int or whatever. Causing something similar to the memory leak issue from a couple of weeks ago. Thus causing severe lag and eventual server crash?
We were also thinking it might have something to do with size as most of the guilds we know of that are affected by this are also large guilds. We had recruited our 104th member yesterday afternoon
- NeneEilserv
- Posts: 176
Re: Guild bugs
Witches Blessings.Nekrotik wrote:I'm the officer of Psychoactive Chaos (Destro side), our guild is also gone. It happened around 9.30-10.00pm (GMT +1) last night when there was a server restart, after we logged back in the guild had disappeared.Elven wrote:I might be wrong, but didn't these guilds mentioned have a "large" number of characters in the guild?
My guild is still working, but it's very small, and I assume the other ones that are still working are also small.
Perhaps they hit a max counter on whatever keeps track of guild numbers, byte or int or whatever. Causing something similar to the memory leak issue from a couple of weeks ago. Thus causing severe lag and eventual server crash?
We were also thinking it might have something to do with size as most of the guilds we know of that are affected by this are also large guilds. We had recruited our 104th member yesterday afternoon
I am sorry, but I have to disagree with this being the problem. At my guilds height, it was only 45 members. Has of last week when the last person left, we were down to 33 members and hadn't a change in roster for the past week.

I strongly believe this problem is related to a different matter when the server went down and not a numbers issue. Until then, we will wait in hopes for our guild to return.

"Stabbing is a great way to burn any unwanted fat off and besides, it's fun!"
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Re: Guild bugs
This is what happens when I attempt to be productive whilst still half-asleep and lacking caffeine in my system 
I was just weighing in with what we were thinking at first, as the only people we heard from about the problem originally were members of other "large" guilds
Obviously yes that's not the case
Apologies

I was just weighing in with what we were thinking at first, as the only people we heard from about the problem originally were members of other "large" guilds

Obviously yes that's not the case

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