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Re: Fair rights to Lair bosses
Posted: Sat Feb 25, 2017 8:15 pm
by Tesq
Sejanus wrote:Tesq wrote:
i suggest instead a system with give the drop and kill to ppl who first pulled it and can only give them to the enemy if none of your party member is present alive at the kill. This way enemy kill you and then kill the boss instead db steal directly over the boss.
1 thing is db steal
1 thing is fight for the lair bosses
you should encourage the gank of the ppl not the gank of the bosses.
NB: make a check before boss reset to actually attack also the other side if all the party member die.
Its a good idea but you'd have to also fix it so people couldn't tag and run away. But also prevent it from being untagged from being reset if a tank gets punted and another group swoops in while there are still party members alive.
no sense i mean, if 6vs 1 and 1 tank get puntted tank will die from boss and enemy, or will tank boss and either self jimp the guard swap/ force healers into heal him vs other enemy that try to kill em or either reset it exit from the lair.
if boss reset wounds it also reset enemy party for kill/loot; there is no problem, is totaly right that the first that try to kill it cannot get stealed the kill if 1 of his member is alive.
1-because they probably camped there more times
2-because under an inc they will have to handle both the boss and the attackers which favour the gankers totally and not the ganked.
basically wait 25% life go gank healers and you have no disadvantage. You should both have one that make the fight more fair since gankers have teh surprise element.
ganked need to fight both boss and enemy BUt have loot/kill reserved
gankers need to wipe first the enemy to be able to loot / get the kill but have the advantage of the gank vs a in fight enemy.
Re: Fair rights to Lair bosses
Posted: Sat Feb 25, 2017 9:04 pm
by slightwriter
wargrimnir wrote:slightwriter wrote:bloodi wrote:Are Gms really respawning bosses for some people? How is that in any shape or form, allowed?
I think it is a matter of testing live. I don't think it is a mater of favorites getting special treatment. It would be nice if interference was met with something like "Please do not interfere with this test while we work to balance this encounter" rather than "banned". But power does that thing.
Storm wasn't part of the testing or the group that started this conversation, he was responding to player reports of misconduct as GM's are generally expected to do.
You can bring any further psuedo-accusations of GM misconduct to me via PM. I don't expect to entertain them further on the forums.
Ahh the mistake is all mine then. I seem to have conflated the account of Storm's unfortunate interaction with Torque's account above. Just a misunderstanding then. And I will certainly follow your advice Wargrimnir, thank you. I'm sure it will treated pseudo-seriously.
Re: Fair rights to Lair bosses
Posted: Sat Feb 25, 2017 9:06 pm
by NoRKaLKiLLa
Or you need to observe an enemy group go in and try to kill it, kill them all and steal their kill. problem solved!
Re: Fair rights to Lair bosses
Posted: Sat Feb 25, 2017 9:10 pm
by Tesq
NoRKaLKiLLa wrote:Or you need to observe an enemy group go in and try to kill it, kill them all and steal their kill. problem solved!
Actually that's exatly why it should be changed gankers have too many advanatge in these situations.
Re: Fair rights to Lair bosses
Posted: Sat Feb 25, 2017 9:28 pm
by NoRKaLKiLLa
Become the gank. Embrace the gank.
Re: Fair rights to Lair bosses
Posted: Sat Feb 25, 2017 9:40 pm
by Dresden
HAHAHAHAHAWOW.
There is no way in hell i'm going ANYWHERE near those lair bosses unless it's to gather info.
I think my beastlord gear can wait a few... years.
It's so chilly in here, is anyone else cold?
Re: Fair rights to Lair bosses
Posted: Sat Feb 25, 2017 11:48 pm
by Vayra
Tesq wrote:NoRKaLKiLLa wrote:Or you need to observe an enemy group go in and try to kill it, kill them all and steal their kill. problem solved!
Actually that's exatly why it should be changed gankers have too many advanatge in these situations.
So long as it's order ganking destro or destro ganking order it's all good. There just shouldn't be a way for a same faction group to come in and steal a kill. Which if they use the most dmg done for credit model isn't really an issue unless a much better geared group comes in very early.
Re: Fair rights to Lair bosses
Posted: Sun Feb 26, 2017 12:39 am
by Tesq
Vayra wrote:Tesq wrote:NoRKaLKiLLa wrote:Or you need to observe an enemy group go in and try to kill it, kill them all and steal their kill. problem solved!
Actually that's exatly why it should be changed gankers have too many advanatge in these situations.
So long as it's order ganking destro or destro ganking order it's all good. There just shouldn't be a way for a same faction group to come in and steal a kill. Which if they use the most dmg done for credit model isn't really an issue unless a much better geared group comes in very early.
link to the party of the first who tap it..... (as it should be and was in live ) would solve all the issuess... instead better dmg or who get the DB....
Re: Fair rights to Lair bosses
Posted: Sun Feb 26, 2017 3:01 am
by Vayra
Tesq wrote:Vayra wrote:Tesq wrote:
Actually that's exatly why it should be changed gankers have too many advanatge in these situations.
So long as it's order ganking destro or destro ganking order it's all good. There just shouldn't be a way for a same faction group to come in and steal a kill. Which if they use the most dmg done for credit model isn't really an issue unless a much better geared group comes in very early.
link to the party of the first who tap it..... (as it should be and was in live ) would solve all the issuess... instead better dmg or who get the DB....
That would be even better. Had 3 lairs in a row stolen by other destro who came in after us and just did more damage. Really annoying when there's not much I can do about it as a healer. Or at least give quest credit to everyone who participates.
Re: Fair rights to Lair bosses
Posted: Sun Feb 26, 2017 3:10 am
by peterthepan3
Three/Four of our guildies (including me) now have 6/6 beastlord - and we were playing Order. We lost a few, got 'ninja'd', and it has been a pain in the a$$ - but it's done!
Suck it up, and follow Norkali's advice!
