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[Magus] Demons management

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Tesq
Posts: 5713

Re: [Magus] Demons management

Post#11 » Wed Jan 18, 2017 9:49 am

well swomething actualy changed you can now kill easier stuff and while have no reliable istant cc exept aoe root you have aegis which can be used as pot; go like this

http://waronlinebuilder.org/#career=mag ... :5100:5101:
rotation:
0-dots + manually start pet attack
1-bor/frf (somethins is better bor as starter becuase it have the long cast time and timestap between dmg is closer with ahve last cast being 2 sec)
2-mutating blue fires
3-bor/frf

NB: if you think you would get catch pre cast aegis, dont wait till they get you or if KD/silenced will be too late. Regard aoe stuff in the build they are an addition they allow you to do not a so soft aoe, dots + m2 + firestorm hit not that bad and mroe than once i saw usefull change from st to aoe just before then return st.
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Tankbeardz
Posts: 629

Re: [Magus] Demons management

Post#12 » Wed Jan 18, 2017 2:04 pm

Karast wrote:
Tankbeardz wrote:If you are looking to kill...range pet is all you need, whether you go rift or single target. The new mechanic is mehhhhhh and not designed for killing anything really.
I wouldn't knock on the new changes to the mid tree. With the flamer out and with a changing / daemonology setup the damage is not bad if you got the support for it. A 2s infernal blast tick, with the tactic is actually pretty juicy. I am enjoying it a bit more on Magus then Engi now, although I do miss M2 for morale pushes, but combined with agonizing torrent, and indigo fire of change the damage is noticeable, and is not a bad AoE setup for warband / pug warband play.

**This is what I am trying at the moment but I am not 100% sure on the tactics, yet**

http://waronlinebuilder.org/#career=mag ... :5100:5101:
Nah. I just don't see the tanky build as useful. I guess you could pull to the zerg...but you don't need to be a pullbot in order to do so.
Last edited by Tankbeardz on Wed Jan 18, 2017 3:51 pm, edited 1 time in total.

Tankbeardz
Posts: 629

Re: [Magus] Demons management

Post#13 » Wed Jan 18, 2017 2:05 pm

Tesq wrote:well swomething actualy changed you can now kill easier stuff and while have no reliable istant cc exept aoe root you have aegis which can be used as pot; go like this

http://waronlinebuilder.org/#career=mag ... :5100:5101:
rotation:
0-dots + manually start pet attack
1-bor/frf (somethins is better bor as starter becuase it have the long cast time and timestap between dmg is closer with ahve last cast being 2 sec)
2-mutating blue fires
3-bor/frf

NB: if you think you would get catch pre cast aegis, dont wait till they get you or if KD/silenced will be too late. Regard aoe stuff in the build they are an addition they allow you to do not a so soft aoe, dots + m2 + firestorm hit not that bad and mroe than once i saw usefull change from st to aoe just before then return st.
Not sure why you would M2 and firestorm unless you are talking about roiling winds - which is basically raze.....FM m2 is much better for BOC / Mutating / Flickering / immunities. Also..firestorm does pathetic damage.

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Tesq
Posts: 5713

Re: [Magus] Demons management

Post#14 » Wed Jan 18, 2017 2:23 pm

uhm not really, due the cast time focussed mind put 1 sec the cast of frf so you still have 0,5 sec of GCD also you dont need it you take m2 and firestorm to add a aoe to the build in case you need it( it happen more than you think). Anyway rolling winds is not a channeling and so is >>>> raze and once dropped on the right target you can use other aoe stuff + also dosen't matter how far the blob move they still get hit.
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Tankbeardz
Posts: 629

Re: [Magus] Demons management

Post#15 » Wed Jan 18, 2017 2:47 pm

Tesq wrote:uhm not really, due the cast time focussed mind put 1 sec the cast of frf so you still have 0,5 sec of GCD also you dont need it you take m2 and firestorm to add a aoe to the build in case you need it( it happen more than you think). Anyway rolling winds is not a channeling and so is >>>> raze and once dropped on the right target you can use other aoe stuff + also dosen't matter how far the blob move they still get hit.

Your build takes too long and does minimal fluff damage. Most of your kills in rift spec should come from layering dots and ST abilities...like IFOC, SVF, and SoI due to them having actual burst damage. Daemonic Lash works well also since it is instant and spammable.

Raze is the most useless tank skill ever and I see it used constantly on this server...on cooldown. Roiling Winds is just as usless imo. If you are going to be rifting, you are going to be a target...FM is much more useful IMO.

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peterthepan3
Posts: 6509

Re: [Magus] Demons management

Post#16 » Wed Jan 18, 2017 2:51 pm

as tank said, you want burst to kill, and to do that you need things to coincide and hit same timestamp. FRF isn't baaad damage, but on its own won't kill anything. you want to make abilities hit at the same time.

surging violet fire should always be used after a BoC/MBF. even in a havoc/demon spec, you ought to be using surge of insanity in your rotation - provided you are close enough - and it should be paired with surging violet fire. FRF is good during M2.
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Tesq
Posts: 5713

Re: [Magus] Demons management

Post#17 » Wed Jan 18, 2017 4:43 pm

surgin is used for finish if you start with bor, the timestap is there because

boc and, if you are far away enough, mutating blue fire hit togheter + dot dmg then a frf and surging that's the best you can do in the less time for the target to see that he's being bursted down and your best target are unguarded healers. The dmg in this way all happens in 4-5 sec max.


(turrest first for apply debuff and dots)
0 sec -->boc,mbf,dots
2 sec + travel time --> frf,dots
4-5 sec + travel time -->frf + violet or just violet

all of this is undefitable exept violet and mbf

@tank this is a st build for sc you will be hard rift and anyway otherppl more nearer should be rift in yoru place. Also aegis and wounds proc from staff will help you survive enough
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Tankbeardz
Posts: 629

Re: [Magus] Demons management

Post#18 » Wed Jan 18, 2017 5:16 pm

Tesq wrote:surgin is used for finish if you start with bor, the timestap is there because

boc and, if you are far away enough, mutating blue fire hit togheter + dot dmg then a frf and surging that's the best you can do in the less time for the target to see that he's being bursted down and your best target are unguarded healers. The dmg in this way all happens in 4-5 sec max.


(turrest first for apply debuff and dots)
0 sec -->boc,mbf,dots
2 sec + travel time --> frf,dots
4-5 sec + travel time -->frf + violet or just violet

all of this is undefitable exept violet and mbf

@tank this is a st build for sc you will be hard rift and anyway otherppl more nearer should be rift in yoru place. Also aegis and wounds proc from staff will help you survive enough
All I can say is that I get results and I can show how I get them. I'm not sure I understand the last part of your sentence but to get back to the original point...range pet is all you really need. The extra damage + range + debuff are what you need most. If you are just layering dots and hoping they will kill somebody...GL with that. Even in a PUG group cleanse is usually available and you need ST burst to really make the damange count.

I remember a post where someone said you can do 400k damage and get no kills in a SC and be the most important part of it....I completely disagree. The point of doing damage is to get kills...not to fluff your DPS stats.

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peterthepan3
Posts: 6509

Re: [Magus] Demons management

Post#19 » Thu Jan 19, 2017 10:49 am

Boc + POTW/SOI + SVF + IFOC = best rotation.

Bolt is 3 seconds, MBF is also 3 seconds. Bolt's range has been reduced as of late, and it will never be in the air for longer than 3 seconds - normally a max of 2.5 (if 120ft+). By the time you've finished casting MBF, BoC would have already hit - 9 times out of 10. SOI/SVF - in a Havoc/Change spec, and with the crit tactic - will deal very nice crits (slightly lower than MBF, yet only a fraction of the cast time), and can ALWAYS - regardless of range - hit in the same timestamp as BOC.

Depends on player preference, but for me I would never try to coincide MBF hitting with BOC (outside of M2).
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7rere7
Posts: 166

Re: [Magus] Demons management

Post#20 » Thu Jan 19, 2017 11:35 am

Fluff damage has its benefits specially when rifting ,when that happens softies are rushing back to their safe spots , not able to use their abilities properly ,while enemies is on their heels . All that little damage is profitable !

Raze is effective in certain situations against tanks that have tons of mitigation,helps for positioning.

Positioning wins fights , about as much as pure damage.

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