The solo DD has a way higher risk when compared to a solo healer who runs behind the zerg and just HoTs every target around (same situation in scenarios ofc). The problem is that it is far easier to get renown out of the "healing pool" than out of the "kill-pool".Telen wrote: By the argument that everyone should join a group and renown rewarded is meant to be spread across a group then renown for deathblows need to be cut for solo dps. Its not a fix because it was intended to be this way just as dps getting deathblows solo get full renown.
I don't know how it works in detail atm, but if the solo healer just pulls 1/6 out of the pool when compared to a healer in a full group (rather than the same amount is rewarded and his renown is cut to 1/6), it should be still possible to get the same amount of healing, if there are no other healers around; it would be just slower and less unfair.