Natherul wrote: Gun Turret (Sniper)
- Improves your range by 5% per stack to a maximum of 40%.
- Improves your turret's range by 2.5% per stack to a maximum of 20%.
Natherul wrote:AffermativeSigimund wrote:Does improvised upgrades still increase damage?
¿So the most powerfull turret it is still increasing the best and longer abilities path by 40% and still increasing damage?
Thanks god this is the best enginer's pet version, same than Squig Herder spiked pet (the one people use the most, and the most damaging one) because SH pet got this list of dps bugs and range nerf resolved in last patch making them weaker and weaker.
Reduced range, cut weapon dps to only ranged weapon dps link aka past from 100 dps to only 53dps in best case of actual t4 weapons.
While enginer pet retains almost same damage in weapon 70% of both weapons (ranged + melee)
Retains the range, not only the old range, still retains the range boost.
Retains the damage, not only the old one, still retains the damage boost in all tourrets.
Even the white lion pet didn't lost too much since theyr weapon damage only past from the bugged 100dps to 72dps from a 2 hand weapon dps link, and of course range nerfs doesn't matter to white lions because they are pure meles.
I don't think it is fair SH the pet class with lower burst damage of all (White lion, enginer, mage) is the one which receive bigger hit in this last patches.