Logging into keep under attack

Share your ideas and feedback to help improve the game.
Forum rules
Before posting in this forum, please read the Terms of Use.

This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.

To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
Tiggo
Former Staff
Posts: 1948

Re: Logging into keep under attack

Post#11 » Tue Dec 13, 2016 1:48 pm

- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)

Ads
User avatar
Glorian
Posts: 5007

Re: Logging into keep under attack

Post#12 » Tue Dec 13, 2016 2:06 pm

Tiggo wrote:https://github.com/WarEmu/WarBugs/issues/5388

i still see this as bug ^^
That is only half the situation.

Using login for the Klingon Beaming Raiding Party when the keep lord is attacked by your faction.


Other part is Beam in timely to prevent your keep lord to fall. It is still your keep when you log out. And when you login.

User avatar
BrockRiefenstahl
Posts: 409

Re: Logging into keep under attack

Post#13 » Tue Dec 13, 2016 2:20 pm

Syko wrote:
Spoiler:
I have personally observed numerous destro toons logging in on the third floor of a keep where the inner door was down and Order was pushing the take. Always the third floor. It was not a DC situation, they are toons not previously in the battle. I have been keeping track of the player count in the zone and watched the numbers climb with the logins. The whole purpose appears to be an exploit used to stop the keep take and Order zone lock.

In fact, I have actually been on the top of the outer wall and watched orange named toons appear one after the other inside the third floor of the keep.
I can see where it is only fair to be allowed to respawn in the keep if that is where you were when the dc happened, but, as suggested, players who intentionally log off in a keep just to have that toon there should then log on in the warcamp. A simple timer would accomplish this. If you have logged off a toon in a keep, you have, say, three minutes to log back on that toon and still be in the keep. Otherwise you will be in the wc.
Agree

I Guess, there is no way for the Devs to make the server differentiate between "crashed at keepfight" and "intentional RoR-Process Termination/Logout". Would be interesting to get information about if it is possible, to only get spawned in keep at a gamecrash.
Last edited by BrockRiefenstahl on Tue Dec 13, 2016 2:23 pm, edited 1 time in total.

Tiggo
Former Staff
Posts: 1948

Re: Logging into keep under attack

Post#14 » Tue Dec 13, 2016 2:20 pm

Glorian wrote:
Tiggo wrote:https://github.com/WarEmu/WarBugs/issues/5388

i still see this as bug ^^
That is only half the situation.

Using login for the Klingon Beaming Raiding Party when the keep lord is attacked by your faction.


Other part is Beam in timely to prevent your keep lord to fall. It is still your keep when you log out. And when you login.

yes i absolutly have no problems with permament wc log when logged out in keep range, regardless of status of the keep. IF there is no mass wb disconnect issue anymore.

The timer idea is neat!
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)

Who is online

Users browsing this forum: No registered users and 2 guests