Reesh wrote:Cannons weren't supposed to be only a support damage. They were designed to punish the zerg as stated multiple of times, and I'm happy it did a fine job.
So when 1-2 wb's decide to logoff because its 23:00pm for their timezone the other side should just... do what exactly?
Stop playing because their side became the dominant all of the sudden?
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We are on 6-7h trying to take a keep and we are not succefull untill order goes to bed most of the times or when xrealmers or whatever start stacking on destro side.
The only time keeps are taken is before and after EU primetime, simpel as that.
Because it's not possible to take a keep with equal numbers as it is now.
We break down the gate and order have a funnel.
No one considered that people are packed like rats trying to break through the funnel but wait there is more, cannons are waiting to smash your whole wb for 2k+ damage ontop of everything else.
So the entrance into the narrow bottleneck is where the cannons will hit the hardest, we get hit at the beginning of the outer tunnel and on the other side a funnel is waiting, with cannons...
This situation is the same with or without equal numbers.
And yes we use cannons aswell but there is a big problem, they get destroyed and to get new ones we have to go back all the way to our keep to get new ones.
Meanwhile defenders can just sit back and deploy a new one, as if respawning inside the keep wasn't already bad enough.
Funneling have never been easier as of right now thanks to the aoe cannons.
At least there where a chance to break a funnel before but now it is simply impossible.
What you will have is a system where people xerg to take keeps during morning hours or extremly late hours, when there is minimal to zero resistance.
Yesterday all zones were blue, today they were all red and that happends before peak hours.
I would rather see a rvr workable during peak hours so there is at least a chance to take a keep with somewhat equal numbers.
The xerg is a playerbase problem.