This argument has now been repeatedly used and seems to act as a guideline on how to gauge tactics. Is this meta analysis of tactics somewhere available? Because with respect to some really bad tactics I have trouble believing that they provide +10% DPS. On the other hand you have a few tactics that are clearly overperforming.Azarael wrote:Tactics are, per Annaise, balanced around +10% DPS or +10% defense to a single unit. DT is worth 5% effectiveness to each group member (25% in total) plus the extremely valuable increase in triggering of critical effects, and is vastly imbalanced for a passive skill. Even pre-change Encouraged Aim is a less effective tactic (requires PTA!, requires 30ft near enemy, increases only critical hit rate against those enemies but works for attackers out of group on those enemies) and DT's effect on a single Archmage or Shaman, for example, is worth two of their tactics.
So I'm curious about where this 10% comes from.