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Re: Pug Sc queue
Posted: Mon Oct 03, 2016 10:59 pm
by TenTonHammer
footpatrol2 wrote:The real test will be during NA time and see what happens then.
Can we drop this pitiful line of argument?
Yeah it sucks that after 6pm or so the server becomes kinda dead, oh well
The NA players needs to either recruit more people or stop complaining
You can't hinder ideas and changes just becuase of a low population NA
Re: Pug Sc queue
Posted: Mon Oct 03, 2016 11:00 pm
by Toonman
Good stuff so far, had 6 matches and each one was nonstop action and fun. No spawn camping, no 500-0, no afkers. That's the way it should be.
Re: Pug Sc queue
Posted: Mon Oct 03, 2016 11:00 pm
by Akalukz
bloodi wrote:Akalukz wrote:any idea how the pop on the other scenarios are going? are they basically dead or popping as norm?
I queued with a group and was fine the whole day.
Thanks
Re: Pug Sc queue
Posted: Mon Oct 03, 2016 11:01 pm
by Theseus
Dabbart wrote:I wonder how many actually know about it, and how many are still just hitting Queue all...
We'll see how it works. I'm just annoyed, KE is my fav SC! I wonder if we will get a group able KE and swap pug to another every few weeks... Meh.
GL solo/duos!
As far as I understand, the pug sc will be changed every week. So you should get KE for groups as well at some time. But you could join the pug SC as well from time to time. Its fun. As much as playing with premades. I enjoy both.
Re: Pug Sc queue
Posted: Mon Oct 03, 2016 11:16 pm
by Dabbart
Oh that's be sweet then. I doubt I will be joining many PUG only SCs... More cause I like fighting against groups, not pugs...
On the NA discussion... footpatrol does NOT speak for NA in general... Please don't assume that he does:)
If the group queues get real slow, then we'll prob see more fighting in the lakes. Also, not everyone will want to repeat KE over and over... We'll see, but I can't see it being a "major" issue in any way...
Re: Pug Sc queue
Posted: Mon Oct 03, 2016 11:40 pm
by Twyxx
Having fun in them so far in a WL/WP duo (except for the instances of being cursed out...)! Really happy with the change :>
Re: Pug Sc queue
Posted: Tue Oct 04, 2016 12:15 am
by htraz
wait for dps dok/wp + tank duos
it will happen soon
Re: Pug Sc queue
Posted: Tue Oct 04, 2016 1:34 am
by Grious
What will most likely happen during the 'dead' NA time is when one SC is popping we will see premades single/duo Q'ing into the pug only.
What would be nice to see is a way to merge t1 - t3 sc's (maybe the low end of t4) into one group via the (de)bolster system. It would help alot when t2/t3 empty out and you're stuck in a queue for 2 hours with no pops. Would have to find a way to balance / bolster around the lack of skills for the lower guys though.
Then again I play NA, maybe t2/3 does not have this issue in EU primetime.
Re: Pug Sc queue
Posted: Tue Oct 04, 2016 2:05 am
by geezereur
Thanks so much for this change scenario is fun again!
Re: Pug Sc queue
Posted: Tue Oct 04, 2016 3:36 am
by Luuca
TenTonHammer wrote:
Can we drop this pitiful line of argument?
That's what I've been saying for months
TenTonHammer wrote:
Yeah it sucks that after 6pm or so the server becomes kinda dead, oh well
Ya it sucks that you decide to solo que in a game designed for group RVR. Oh well.
TenTonHammer wrote:
The NA players needs to either recruit more people or stop complaining
The Solo pug players need to either learn to group or stop complaining about premades
TenTonHammer wrote:
You can't hinder ideas and changes just becuase of a low population NA
You can't change the core dynamic of a game just for a small group too dense or stubborn to play it as intended.
GG