Re: Shaman/Archmage sugestion
Posted: Tue Jun 14, 2016 10:36 pm
not a bad idea
I like the idea of a sort of Destroy Confidence effect for AM/Shaman, but for cleansing instead of buff shearing. Being able to remove more than one effect would be a neat thing that makes single target cleansing more useful, and it'll help to address the cleanse distribution disparity between realms if we get a good way to remove Ailments like Destruction has with the DoK's AoE cleanse.noisestorm wrote:If you want to change the Cleanse, i'd love to try out a double cleanse for AM/Shamy or an omni cleanse. A) would mean you cleanse 2 effects per cast and with B) i mean that they can cleanse curse, ailment as well as hex with the tactic slotted. While i think the omni cleanse could potentially be counterproductive in a bunch of situations i still can see benefits of it. In the first place i would love a double cleanse for my AM against those pesky Marauders and BOs though :>
The first one is cool, but I think Magical Infusion and Shrug it Off should also save a target from a fatal blow with 1 HP before going off if the threshold for its activation is bypassed (like if the target goes from 26% to 0% in a single hit).Gachimuchi wrote:dumb ideas below
1. Make Magical/Infusion shrug it off proc at 25% and reduce cooldown by 30s.
2. Make Force/Gork's Waaagh increase intelligence by some calculation of level, increasing it up to 400 at 5 points of it at lvl 40. Can also be applied to tranquility/Mork's Waaagh with willpower.
Penril wrote: One thing to consider though is the effect these puddles would have on Magus. Engie is fine since Shaman can't cleanse him. But Magus would have 2 out of 3 healers being able to group-cleanse his DoTs.
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I don't get this argument, you can just run 2 WP and you can group cleanse all Magus stuff over and over anyway.peterthepan3 wrote:Penril wrote: One thing to consider though is the effect these puddles would have on Magus. Engie is fine since Shaman can't cleanse him. But Magus would have 2 out of 3 healers being able to group-cleanse his DoTs.
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Good point. Last thing I want to be doing is indirectly nerfing my favourite class!
That would be a bad group composition, though. Even a two WP group is begging for trouble, in my opinion.roadkillrobin wrote:Well Magus is allready in that situation with dual WP being the meta anyway.
And it's a topic for the Magus or Warrior Priest like you said.
But I don't think having more healers being able to group cleanse is an issue considering you can run 3 WP in the group with group cleanse if you want to. The only way that could be an issue is if groups would be limited to 1 of each class wich they are not. Thats why I think that the argument that having more classes with group cleanse is a bad thing is not really a valid argument.
Yes you're right and that woul make AM bring some synnergy to a group somethin they completly lack atm.gungnir08 wrote:That would be a bad group composition, though. Even a two WP group is begging for trouble, in my opinion.roadkillrobin wrote:Well Magus is allready in that situation with dual WP being the meta anyway.
And it's a topic for the Magus or Warrior Priest like you said.
But I don't think having more healers being able to group cleanse is an issue considering you can run 3 WP in the group with group cleanse if you want to. The only way that could be an issue is if groups would be limited to 1 of each class wich they are not. Thats why I think that the argument that having more classes with group cleanse is a bad thing is not really a valid argument.
WPs can't cleanse Ailments, and just about every common incoming heal debuff in the game is an Ailment (the only one I can think off of the top of my head that isn't is Cant Stop Da Chop, which is a Curse). So, while it's certainly possible that you could have a six man group with two WP healers, it behooves you to bring a non-WP (preferably RP for Blessing of Grungni) who can help to address any bothersome incoming heal debuffs.
Destruction doesn't quite have this problem, either. A two DoK group can deal with Ailments all day with both their group cleanse and their class-specific Morale 2 if need be. I'd still argue that DoK+Zealot is stronger because of the synergy between the two classes (buffing the DoK's healing by 25% while contributing great healing is kind of a huge deal for when you can't remove heal debuffs), but a two DoK group could work in ways that a two WP group wouldn't.