Recent Topics

Ads

Feedback: 11/06/2016 RvR Event

Share your ideas and feedback to help improve the game.
Forum rules
Before posting in this forum, please read the Terms of Use.

This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.

To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.

Poll: How did you feel about the RvR Event with special guests brought to you by Natherul?

I loved it
46
61%
I didn't like it
8
11%
What event? :O
22
29%
Total votes: 76

Luicetarro
Posts: 193

Re: Feedback: 11/06/2016 RvR Event

Post#11 » Sun Jun 12, 2016 8:47 am

Had a blast for the time I was able to be part of the event.
Was lagging big times, since there MASSES of ppl roaming around, but after a long and dry period in t4, any lagspike was worth the action.

Rushed or not. All it did need, was someone to start something. So thanks and great job.

Ads
User avatar
Glorian
Posts: 5004

Re: Feedback: 11/06/2016 RvR Event

Post#12 » Sun Jun 12, 2016 9:21 am

Yes. Making it a repeating weekend event would be great.
From saturday to sunday night a lot of players could be mobalised.

And all could be funneled into one zone. So yes, please do it again. :)

User avatar
Joan
Posts: 671

Re: Feedback: 11/06/2016 RvR Event

Post#13 » Sun Jun 12, 2016 9:59 am

Oi oi! First of all, me and my guildies loved the event! Was a lot of fun, even tho I missed da Greenskin vs Stunty event. Thanks for organizing it!

A few suggestions

1) Bigger size for the champ: the champ should stand out among the crowd to make leading more easier (people will follow more easily when they can see a visual reference, on the other hand the enemy will see you quicker tho, but that's part of the fun!)

2) (just an idea): Generals: Staffmembers who are not as strong as champs but not regular players: let's call them Generals. Two generals and 1 champ per side: the two generals would lead a pug warband each and constantly call out where to go in /4. In turn, the Generals would listen to the Champ's commands; the Champ would say where the warbands would go, etc.

3) More WAAAGH! :D

Again, thanks for organising it! Was a lot of fun. Dat was a propa WAAAGH! krumpin'.
Krumlok, Black Orc Boss of da Deathskull Tribe:
"Some day, all Choppas become savaj boyz." - Krumlok 2015

Krumlok's Visual Guide to Dyes -Custom Dyes Preview UP-

User avatar
Jildaz
Posts: 164

Re: Feedback: 11/06/2016 RvR Event

Post#14 » Sun Jun 12, 2016 10:09 am

The last event was the best by far, even though i could not do the Dwarf/greenskin one.

Increase size of the hero would be nice, and get one in each realm too, as already suggested.

As a light RP player, i loved beeing fightinn against Krumlok and Grufrip. Its the only battle when we, or them are not running away.

Best moment : Krumlok lying at me feet :)
Image
Gwelthas : WL 86 The Eternal Host
Gwelthaz : IB 86 3rd Bitterstone Thunderers
Gweltaz : SL 83 3rd Bitterstone Thunderers
Ashitakah : SW 82 The Eternal Host

Gwelth : marauder 80
Gwelt : BG 81

Flavorburst
Posts: 350

Re: Feedback: 11/06/2016 RvR Event

Post#15 » Sun Jun 12, 2016 10:28 am

"Find a way to increase the size of the NPCs so that everyone can see the more clearly."

Is there a way to apply the buff people used to get during city sieges that would increase their sizes?

Luicetarro
Posts: 193

Re: Feedback: 11/06/2016 RvR Event

Post#16 » Sun Jun 12, 2016 10:50 am

Bauble-effect would highlight him as well.

User avatar
Natherul
Developer
Posts: 3216
Contact:

Re: Feedback: 11/06/2016 RvR Event

Post#17 » Sun Jun 12, 2016 10:56 am

Flavorburst wrote:"Find a way to increase the size of the NPCs so that everyone can see the more clearly."

Is there a way to apply the buff people used to get during city sieges that would increase their sizes?
I had this idea before the event as well but sadly there does not seem to be a way for me to hook into that atm, but its something I will ask the team if it is possible to fix for the future :D

User avatar
Dresden
Banned
Posts: 1395

Re: Feedback: 11/06/2016 RvR Event

Post#18 » Sun Jun 12, 2016 12:19 pm

Elven wrote:Hello everyone,

I hope you enjoyed tonight's event as much as we did making it. Post your feedback in response to the event here, whether it be suggestions for possible future events, if more were done.

What you liked.

What didn't you like.

Share your moments you had with screenshots. I took a fair few while I was watching the action.


Thanks for participating, and WAAAGH.

RvR event topic:
Why was this not promoted? i had no idea this was happening, you know the most important news should be gathered somewhere by itself so that everyone can notice it.
. -= Cult Of Chaos =- GUILD -= Cult Leader =- . -= Kagaz Wrathson - The Decioblidevannihilator - Black Orc =- .
. -= Dresden RoR Info - 4 pins and counting! =- . #WAAAGH ^_^ #AllSilenceIsGolden @_Q

Ads
User avatar
peterthepan3
Posts: 6509

Re: Feedback: 11/06/2016 RvR Event

Post#19 » Sun Jun 12, 2016 12:28 pm

I thought it was very cool!
Our group were like 'wtf' when we saw a level 55 WH champion moving around like a player. I think the concept is very cool, and would be good for RP events.
Image

User avatar
Elven
Former Staff
Posts: 5161

Re: Feedback: 11/06/2016 RvR Event

Post#20 » Sun Jun 12, 2016 12:40 pm

Dresden wrote: Why was this not promoted? i had no idea this was happening, you know the most important news should be gathered somewhere by itself so that everyone can notice it.
As Natherul said previously, it was rushed so unfortunately it didn't get the exposure it deserved. I was busy during the week so even I wasn't aware until a short time before it went down. I missed the first part due to actually being asleep :lol:

If there will be another, it'll be better organised. Feedback taken from this will be used too ;)

Who is online

Users browsing this forum: No registered users and 15 guests