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Re: Ruin armor - Is it worth it?
Posted: Thu Jun 23, 2016 9:24 am
by Tesq
for tank definetly is, for healer i would just want shoulder for 3% crit instead of 2 from anni
Re: Ruin armor - Is it worth it?
Posted: Thu Jun 23, 2016 10:13 am
by Toldavf
In my experience the armour is very good but not worth the hours of farming. Between bad loot roles, duplicate pieces and people getting sniffy about supposed kill stealing, the time required is just not worth it.
Re: Ruin armor - Is it worth it?
Posted: Thu Jun 23, 2016 10:20 am
by TenTonHammer
Also have to worry about the opposite faction ganking you as I learned today
Re: Ruin armor - Is it worth it?
Posted: Sat Jun 25, 2016 8:33 am
by kok
Synacy wrote:
In these 11 hours that I recently told of, I have spent this time at Valley of the Rangers and have used the same methods I have used at Caladain's Furnace, nearly every heal I have, using mainly an AoE heal (Dust of Pandemonium) and a leaping heal that gives health to nearby allies (Leaping Alteration), as well as heated heals (Tzeentch's Cordial) and the instant heal (Flash of Chaos) along with my two AoE damages of Rite of Agony and Demon Spittle. In these 11 hours, I have placed no more than 5th, and earned everything less. My balance was either a green bag or nothing, which is very disappointing in this time spent.
From what I learn from experience, heal either give low or downright NO contribution.
t is better to be a devil , do dmg, dont heal anyone so that they get less contribution.
Learn it the hard way.
The people you healing will moan and complain even when you heal them. They certainly are not going to thank you.
Re: Ruin armor - Is it worth it?
Posted: Sat Jun 25, 2016 11:25 am
by perche
i dont understand why pq dont have a system of tokens:
Re: Ruin armor - Is it worth it?
Posted: Sat Jun 25, 2016 11:29 am
by kryss
PQs are too situational. I did 10 Ork ones for the +3 crit shoulders, and was very lucky: I got 3 gold bags with 2 chests and the shoulders. The advantage of being a Mdps putting up a lot of dmg was very big, and I can understand the pain of other classes. I'd go AT LEAST for a token system
Re: Ruin armor - Is it worth it?
Posted: Sun Jun 26, 2016 6:17 am
by bloodi
perche wrote:i dont understand why pq dont have a system of tokens:
Because that would make it easier and they dont want to make it easier.
Dont ask me why, they are just stubborn in that position that any easier is no good.
You can see their reasoning here
viewtopic.php?f=15&t=14517&start=20
Re: Ruin armor - Is it worth it?
Posted: Sun Jun 26, 2016 8:31 am
by Vayra
Remember that the main issue here is too many people rolling for the bags. This is caused by there being too few PQs currently working. Almost every patch alleviates this with adding new working PQs to spread people out allowing for more bags to be rolled on with less people rolling on each one. As Destro you now have 4 different hard PQs to choose from for farming, if you pick the one that already has a dozen people on it that's your problem.
Re: Ruin armor - Is it worth it?
Posted: Tue Jun 28, 2016 9:40 am
by Crenshaw
So any ideas if theres other PQ than Orkwrecks avaible for order? I heard theres one but has lord at end and which deems it unplayable for pug. Freaking tired of eatine one. Farmed for 6 hours, almost always haveing +500 roll and won 5 bags. 4 hats 1 boots...never going back to that ****hole again.
Re: Ruin armor - Is it worth it?
Posted: Tue Jun 28, 2016 3:11 pm
by kamian2345
New to t4 -- On that linked spreadsheet I was just wondering what it means that there is a "current" vs. a "new" annihiliator and merc sets?
Are both versions of annihilator sets available?
Thanks for the info!