Re: chosen kotbs aura idea
Posted: Mon Nov 24, 2014 12:19 am
Was asking you, your opinion as a Chosen player is more valuable than mine. I'm just floating ideas for solving the problems you mentioned.
no all auras actualy buff correctly, only tooltip sometimes got bug, and well the sorc deci set seems the only one been buggedBullen1995 wrote:First of all make sure that the auras give you the stats and not just numbers as it Dose now, same goes for the Decmator Set it gives you the numbers but not the damage. On my sorcerer 2 pieces of gale-Runner dose more damage with less intelligence becuase its stats on the Gear piece thats 15 int with gale While Decmator only supports int on chest and not on feet its still 22 int with the setbonus means u only Have 8 int while using Decmator the setbonus dont work its not that much of a damage difference but its worth to mention. Its the same thing with auras for chosen.
i like this ide tho
ye ye dont worry, just i saw abuse in past and i'd like the idea that while it would solve the problem of not be able to switch while KDed it could even have nerf the capacity to be able to switch from a def to off configuration and viceversa, while other tank cannot do such thing chosen(kobs too) actualy can so this is where it should maybe be hit, not on skill ( exept about destinated to victory tactic)Azarael wrote:Was asking you, your opinion as a Chosen player is more valuable than mine. I'm just floating ideas for solving the problems you mentioned.
Damn is this that 2h IB that spanked butts like a pro?Woatan wrote:I'm all for it also. Generally I'm very sceptic to change anything at all with the game. But a resonable change that's neither a buff or nerf is fair game imo. Keep it to a minimum though
Reasonablenalgol wrote:what if we change auras that you can have 3 auras perma activated ?
we wouldn't need twister anymore means less ability spam + less target finding
every chosen kotbs used twister anyway
Not just that, there were and add-on called "twister configuration" that work togheter with twister, it let you istant change all auras set in twister and had 5 different configuration similar to tactis :/ (ye even during combat)Bozzax wrote:Reasonablenalgol wrote:what if we change auras that you can have 3 auras perma activated ?
we wouldn't need twister anymore means less ability spam + less target finding
every chosen kotbs used twister anyway
Tesqs points as always are spot on. Even with twister we pretty much had to pre select a subset of auras and have those twist. Having them "sticky" and changeable without restrictions makes it fairly easy to use the optimal 3 at all time even for a noob like me. Long CDs or only changeable out of combat could counter this as pointed out. Having 3 auras up all time was also far from the truth because of lag, bugs, CC and like me slacking.
(My main concern though is that it highlights how strong aura tanks are though compared to the non aura tanks)
I'll answer your question with another question:nalgol wrote:what if we change auras that you can have 3 auras perma activated ?
we wouldn't need twister anymore means less ability spam + less target finding
every chosen kotbs used twister anyway