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Re: Absorbs

Posted: Tue May 17, 2016 12:36 am
by footpatrol2
If I run a chaos group with everyone slotting warped flesh thats in that praag Sc thats

84,375 x 6 = 506,250 absorbed from warped flesh tactic

If I run 2 absorb rituals from zealots at the same time
Lets assume at least 2 group members are affected by it at all times. ritual 325 every 2 sec's = 325/2 = 162.5 x 675 sec = 109,687.5 for 2 members now x 2 = 219,375 it could be more then this.

tzeentch's grip tactic lets say 1 group member is always affected by this throughout its duration. 475 every 10 sec. I don't know its internal cooldown so assume it can't trigger more then once every ten sec. 47.5 x 675 = 32,062.5. Could be A lot more.

So in this super broad strokes semi conservative calculation thats 506,250 + 219,375 + 32,062.5 = 757,687 absorbed roughly passively absorbed.

@shadowgurke
I don't think that number is that unrealistic considering how much overhealing is being done. For it to actually be recorded on the SC scoreboard you have to have Actually healed damage.

That SC scoreboard is very misleading.

Thinking on the absorbs some more you want short quick fast absorbs so you can get the most out of it and so it doesn't run into the same problem that heals run into with overhealing. Your not getting spare absorb like you do with healing.

Re: Absorbs

Posted: Tue May 17, 2016 1:15 am
by roadkillrobin
Is there a addon that does what dps meter does but for dmg mitigration btw?

Re: Absorbs

Posted: Tue May 17, 2016 7:15 am
by Rebuke
Do unique absorbs still stack with one another?

Re: Absorbs

Posted: Tue May 17, 2016 8:29 am
by YUKO
I misread the title of this thread: Abortions

HHahahaha got me so there

Re: Absorbs

Posted: Tue May 17, 2016 9:54 am
by Keyser
I only use absorb spells to buff my mates when they are hit by a sorc/bw with wop/bb or when it becomes more effective than healing because of outgoing/incoming healdebuff.

footpatrol2 wrote:If I run a chaos group with everyone slotting warped flesh thats in that praag Sc thats

84,375 x 6 = 506,250 absorbed from warped flesh tactic

If I run 2 absorb rituals from zealots at the same time
Lets assume at least 2 group members are affected by it at all times. ritual 325 every 2 sec's = 325/2 = 162.5 x 675 sec = 109,687.5 for 2 members now x 2 = 219,375 it could be more then this.

tzeentch's grip tactic lets say 1 group member is always affected by this throughout its duration. 475 every 10 sec. I don't know its internal cooldown so assume it can't trigger more then once every ten sec. 47.5 x 675 = 32,062.5. Could be A lot more.

So in this super broad strokes semi conservative calculation thats 506,250 + 219,375 + 32,062.5 = 757,687 absorbed roughly passively absorbed.
Sure, it looks nice. But compared to other tactics these classes provide, warped flesh sucks.

Re: Absorbs

Posted: Tue May 17, 2016 9:57 am
by noisestorm
Absorbs for healers could just start scaling with Willpower. Would be interresting to see how much more useful they'd get