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Re: Absorbs

Posted: Fri May 13, 2016 1:54 am
by Ainianu
I would prefer just having the sc scoreboard removed completely :) let people focus then on winning and not just chasing numbers.

Re: Absorbs

Posted: Fri May 13, 2016 3:15 am
by Abolition
I thin absorbs work fine as they are, but that's just me.

Re: Absorbs

Posted: Fri May 13, 2016 3:40 am
by lilsabin
Just make the absorb potions work

Re: Absorbs

Posted: Fri May 13, 2016 2:12 pm
by Ramasee
When the dev team gets the ability to modify spells, I would love to see tactics and some ability absorbs be modified by a statistic.

As for absorbs on the scenario window, they would be best displayed under a damage mitigated column. Of course making this column is a fairly low priority since display scenario scoreboards isn't that important.

Re: Absorbs

Posted: Fri May 13, 2016 2:58 pm
by Rebuke
Absorbs are already more powerful than they were in live, since unique absorbs stack with one another (e.g. phantom's blade + PoH + VB + Item proc all overlap). At least this was the case over a year ago. Thought Azarael made that statement.

Re: Absorbs

Posted: Fri May 13, 2016 3:08 pm
by roadkillrobin
It's just a big part of Zealots and Runies healing. I'd say they respresent maybe 30% of their healing and it doesn't really get contributed in any way like heals does.

Re: Absorbs

Posted: Fri May 13, 2016 7:22 pm
by wanna993
Ainianu wrote:I would prefer just having the sc scoreboard removed completely :) let people focus then on winning and not just chasing numbers.
Eh I like to know when people do good. Yes numbers can be inflated but it still gives you a decent base. A wp doing 20k heas vs one doing 240k you know which one to thank at the end, or group up with. You also know who to avoid when a sc pops and such. Or even give tips on how to improve their play.

I've pm'ed plenty of people who heals for absurd numbers thanking them and saying how impressed I am.

Re: Absorbs

Posted: Fri May 13, 2016 7:41 pm
by roadkillrobin
Some guilds use scenario scoreboard to recruit people aswell.

I think it's a pretty important and fun feuture in the game. But I think some stuff should be added to it so you could easier determine if some tactics and abillties are worth it or not. Absorbs i feel is one of them