I meant Da Waaagh is coming.
AMs had damage removed from their ap drain which is a main part of the rotation, their ranged aoe own damage type debuff removed and the damage and radius of their main aoe dissipating energies reduced. A nerf for dps.
The main reason ams have high damage dots is the gcleanse class on des can remove them.
WP cant remove ailments. So Shaman dont suffer from gcleanse spam. Anyone who plays both classes will tell you the big difference in cleanse rate. That and they have better burst and aoe damage.
Shaman: Forgotten Abilities, horrendous nerfs.
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- catholicism198
- Posts: 1092
Re: Shaman: Forgotten Abilities, horrendous nerfs.
You say that as if they needed another dot...That aside, I'm done with my Shaman. They just can't compete.
Re: Shaman: Forgotten Abilities, horrendous nerfs.
Balance forums are likely to start once t4 is up and running. The meta wont be like live.catholicism198 wrote:You say that as if they needed another dot...That aside, I'm done with my Shaman. They just can't compete.

- roadkillrobin
- Posts: 2773
Re: Shaman: Forgotten Abilities, horrendous nerfs.
I personally think both Shamans and Archmages needs a much more in deepth change. There's two major flaws with the class. First being the Healing role doesn't work on so many levels. It's the main role of the class but the mechanic doesn't support it at all. I have TONS of sugestion on how they can fix the classes once ballance forums opens. Second is that DaGreen/Vaul is just a horrible Design. They work as ok support Mastery for dps. But does nothing for Healing. ThIs Mastery tree needs a complete revamp. It should be a Mastery that can support both dps and healing while also work as a Main Mastery. Again i have suggestion on how to deal with this. And I also think that this Mastery is the key to make the class competatble and fun. Can't wait for the Ballance forum opens 


Re: Shaman: Forgotten Abilities, horrendous nerfs.
I'm feeling the same way, I love the class and how it is supposed to play, but it feels rather weak compared to the other healing classes even if you are playing the class as it is intended to be played.catholicism198 wrote:You say that as if they needed another dot...That aside, I'm done with my Shaman. They just can't compete.
I really hope they can somehow fix the problems now since t4 is released

Karak-Norn Destruction, we öwnd.
Re: Shaman: Forgotten Abilities, horrendous nerfs.
The problem stems from the mechanic. The top classes get huge benefit from them (slayer, wp, bw). The underwhelming classes tend to either have to ignore them (AM) or are an hindrance (SM, Engie). Im hoping balance focuses on the mechanics and reduces the effectiveness of the ones without any meaningful drawbacks and reworks the crap ones.

- catholicism198
- Posts: 1092
Re: Shaman: Forgotten Abilities, horrendous nerfs.
It would probably be more effective if it was like the Rune-Keeper in LotRO.
Right now you have to DoT - heal - dot - heal - dot - heal in order to reduce the, otherwise, long cast times...but by doing that you run out of action points quickly..
Right now you have to DoT - heal - dot - heal - dot - heal in order to reduce the, otherwise, long cast times...but by doing that you run out of action points quickly..
- roadkillrobin
- Posts: 2773
Re: Shaman: Forgotten Abilities, horrendous nerfs.
The problem is that all the befints you gain from their mechanic is simply worse then just keep on dpsing or healing.catholicism198 wrote:It would probably be more effective if it was like the Rune-Keeper in LotRO.
Right now you have to DoT - heal - dot - heal - dot - heal in order to reduce the, otherwise, long cast times...but by doing that you run out of action points quickly..
There's no point in using the mechanic at all. This is were i think i might have the fix for the class thats gonna work for both dps and healing. But like I said before i'll have to wait until ballance threads to open before i reveal em.

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Re: Shaman: Forgotten Abilities, horrendous nerfs.
Question for me is how mutch can they fix and what can they not fix??
I would like to se more useful tactics that benefits group play and not only yourself.
Make the heal debuff a DOT also if possible like the AM's.
And since we are a kiter healing class, make the HoT's more usefull.
I would like to se more useful tactics that benefits group play and not only yourself.
Make the heal debuff a DOT also if possible like the AM's.
And since we are a kiter healing class, make the HoT's more usefull.
Karak-Norn Destruction, we öwnd.
- noisestorm
- Posts: 1727
Re: Shaman: Forgotten Abilities, horrendous nerfs.
arthur2k wrote:Question for me is how mutch can they fix and what can they not fix??
I would like to se more useful tactics that benefits group play and not only yourself.
Make the heal debuff a DOT also if possible like the AM's.
And since we are a kiter healing class, make the HoT's more usefull.
Ohh its that post again. So AM gets the RUN AWAY! tactic and can use FunnelEssence on the move too? Since AMs are a kiter healing class right? While we're at it, lets also remove the Desperation counterpart from Sham as well, because why not : ^ )
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