Page 2 of 3

Re: Stab You Gooder

Posted: Fri Mar 04, 2016 3:16 pm
by Gobtar
What I do know is Slayers out preform Choppas when one the latter slotting their crit tactic and the former isn't.

Also choppas tend to be more difficult to play due needing to single-target damage, with their maximum damage output requiring Wot Rules (Slayers don't need Power Through, to be effective, I applaud Slayers you take the sub-optimum 2h spec). I don't think Choppas failings will be as pronounced as live-1.4.8 because armour vaules will be lessened, but they still put alot of strain on the healers/guard with possible better alternatives in Marauder.

SYG is amazing for both the BO and the Choppa, but to stay viable for a choppa it IS an auto include.
Brute Force, Flanking, SYG, Wot Rules, DWLF...hmmm that's 5 tactics to choose from, what's nice is you never have to spec mastery points in any other tactics. We will see how much WS you will need in Tier 4.

Stab You Gooder used to be a 50% crit damage increase, this was before Choppas were in the game, presumably BOs were to double up as both tank and DPS. in 1.2.0 Choppas were introduced and the tactic was changed. Choppas do decent damage, but in the competetive meta can be seen as a liability. Most destro groups I have talked to acknowledge the strength of a Mara-choppa combo, but believe the double mara is going to be the maximum reward for minimal risk.

Re: Stab You Gooder

Posted: Fri Mar 04, 2016 3:38 pm
by TenTonHammer
With out the 45 point sink of TB

we will have more free point to renown spec which means it will be easier to soft cap str even in def sets meaning brute force is no necessary late game

DWLF is still mandatory b/c of WS

ive heard that flanking only gives like 10% dmg inc when your at full rage, not sure if true

Unless im with people i can trust i never run wot rules and solo roaming i prefer da biggest for 9k+ HP

yes mara 2strok lets see what happens when the class gets some changes, lots of people are running chops atm but that because of chop fasta and GTTC cheesery

no one will want GTTC at 40 becuase of terrible embrace

Re: Stab You Gooder

Posted: Fri Mar 04, 2016 3:42 pm
by Razid1987
How about the fact that they are running around in Heavy Armor, and possibly with Shields?

Re: Stab You Gooder

Posted: Fri Mar 04, 2016 3:48 pm
by peterthepan3
Because of this tactic, Black Ork is the best tank to fill in the place of a DPS (to some degree).

Re: Stab You Gooder

Posted: Fri Mar 04, 2016 3:58 pm
by Toldavf
Playing a friends chopper atm leveling it a bit while he is busy with real life. Running brute force, dwlf and stab you gooder and the dps is crazy cant wait to see what it will begin to pump in terms of raw damage when it has something other then green and a decent renown rank.

The fact is 25% crit damage is a great bonus for a class that can have +50% base damage (not including flanking) heck even black orcs get +30% with taunt up so their damage is gonna be consistently high on crits.

As for the mention of fierce might I would rather run aa haste for groups but when solo FM is solid gold 3k knock downs 1600 inevitable dooms in a 1vs1 encounter these are murderous numbers to see from a slayer.

Re: Stab You Gooder

Posted: Fri Mar 04, 2016 11:17 pm
by Jaycub
FM has very good synergy with RoA 1v1

Also I don't really accept the idea that mastery abilities/tactics are supposed to be better than core/racial, how many awful abilities/tactics are scattered throughout all the mastery trees all the while there are very strong core abilities even in the same discipline.

While slayer/Ch are getting 50% increased damage from their mechanic at times it still doesn't mean they are getting any more out of increased ciritical damage multipliers. It feels more like the game was just balanced around some classes getting 50% critical damage multipliers and others just got 25% as a racial tactic / flavor and even tho it was gimped heavily in comparison the meta ended up favoring burst damage so much that these scraps ended up being really good.

I feel like if the WL/Mara/WH/WE 50% tactics were originally 25% and stayed that way on live it will still be considered a mandatory tactic for those classes and the community would accept that it was 25% and any ideas to push them to 50% would be met with huge opposition citing things like increased TTK etc...

Re: Stab You Gooder

Posted: Fri Mar 04, 2016 11:22 pm
by TenTonHammer
IMHO I don't think any class bar we/wh should have higher than 25%

Re: Stab You Gooder

Posted: Fri Mar 04, 2016 11:37 pm
by Toldavf
TenTonHammer wrote:IMHO I don't think any class bar we/wh should have higher than 25%
Remember rdps don't have crit damage tactics and their damage is still very good. Certain classes are heavily dependent on these tactics to do any damage at all.

Re: Stab You Gooder

Posted: Sat Mar 05, 2016 1:10 am
by Annaise16
At 30% total chance to crit, SYG provides a 6.5% buff to average dps.
(Total chance to crit = attacker's crit chance + defender's chance to be crit value)

At 40% total crit chance, the buff is 8.3%.
At 50% total chance to crit, the buff is 10%.
At 60% total chance to crit, the buff is 11.5%.

The last 3 are the sort of crit chances you would expect to see in tier 4 for a dps toon against a range of targets. This makes SYG a mid-range dps tactic for choppas. (The best dps tactics boost average dps by 15+%.)

It's a better tactic for dps Black Orcs because they don't have access to as many dps tactics as choppas.


PS. Crit tactics are most effective when you get a lucky string of crits. When this happens, the damage buffs are larger than those quoted above, up to a maximum value of 16.7%.

Re: Stab You Gooder

Posted: Sat Mar 05, 2016 1:23 am
by TenTonHammer
So your telling me that in reality SYG is actually....WORSE than flanking?.....:o