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Re: Isn't lvl35 too much?

Posted: Mon Feb 22, 2016 3:34 am
by greenstoned
my only problem atm with the level brackets in the sc's is how pets ignore bolster and tear lowbies appart. other than that its fine, and needs to be done that way anyways coz of the population we got atm

Re: Isn't lvl35 too much?

Posted: Mon Feb 22, 2016 3:52 am
by bichka
lol, original game had lvl40 from start, so no, it's isn't much give lvl40 already :p
some classes gets full potential only at this lvl

Re: Isn't lvl35 too much?

Posted: Mon Feb 22, 2016 4:06 am
by magter3001
greenstoned wrote:my only problem atm with the level brackets in the sc's is how pets ignore bolster and tear lowbies appart. other than that its fine, and needs to be done that way anyways coz of the population we got atm
I'm expecting a lot of QQ against SH and WLs with this patch just because of the weird bolster. Dunno why devs decided to bolster to 37. :?

Re: Isn't lvl35 too much?

Posted: Mon Feb 22, 2016 4:09 am
by Genisaurus
magter3001 wrote:
greenstoned wrote:my only problem atm with the level brackets in the sc's is how pets ignore bolster and tear lowbies appart. other than that its fine, and needs to be done that way anyways coz of the population we got atm
I'm expecting a lot of QQ against SH and WLs with this patch just because of the weird bolster. Dunno why devs decided to bolster to 37. :?
Don't believe we did, it's just a bug. There are bigger bugs to smash first, else this would have been taken care of quickly.

Re: Isn't lvl35 too much?

Posted: Sun Feb 28, 2016 8:05 pm
by PartizanRUS
32 is too much for T3. 35 is more like imbalanced.
bichka wrote:lol, original game had lvl40 from start, so no, it's isn't much give lvl40 already :p
some classes gets full potential only at this lvl
Nonsense. Game didn't had instant 40 lvl until its last year or more when it was dead. Game had few level scrolls to up 1 lvl and thats it.

Re: Isn't lvl35 too much?

Posted: Sun Feb 28, 2016 8:21 pm
by Tklees
I think some overlap would help balance tiers out IMO. Something like this:
T1: 1-13
T2: 11-24
T3: 22-34
T4: 32-40

It allows players to play the more active tier and chase the fight. SCs would need a hard braket though.

Re: Isn't lvl35 too much?

Posted: Sun Feb 28, 2016 8:21 pm
by Azarael
They already overlap, much like this.

Re: Isn't lvl35 too much?

Posted: Sun Feb 28, 2016 8:24 pm
by Tklees
Azarael wrote:They already overlap, much like this.
Aza you are the Batman. I hope you know that.

Re: Isn't lvl35 too much?

Posted: Sun Feb 28, 2016 8:40 pm
by TenTonHammer
Hes the hero we need but not the one we deserve

driven not by justice but tears?

Re: Isn't lvl35 too much?

Posted: Sun Feb 28, 2016 8:41 pm
by Sulorie
Shibirian wrote:I do remember from my final weeks on live as how the over-powered players in t1-t3 simplay walzed over the new players coming to that new tier. That was bad. Now here it seems to be (temporarily) maybe back to these times?

Lvl 14-26 for t2 is a bit much, don't you think?
So wrong. The transition between lower tiers was fluently on live without huge powergaps, because the tiers overlapped each other and the item sets were right in place to utilize the bolster for maximum effect. You could decide when to progress to the next tier.
Gear progression was perfect apart from some lotd items in t3.