Isn't lvl35 too much?
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- greenstoned
- Posts: 150
Re: Isn't lvl35 too much?
my only problem atm with the level brackets in the sc's is how pets ignore bolster and tear lowbies appart. other than that its fine, and needs to be done that way anyways coz of the population we got atm
AM - Greendreams
SW - Experiment
SW - Experiment
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Re: Isn't lvl35 too much?
lol, original game had lvl40 from start, so no, it's isn't much give lvl40 already :p
some classes gets full potential only at this lvl
some classes gets full potential only at this lvl
- magter3001
- Posts: 1284
Re: Isn't lvl35 too much?
I'm expecting a lot of QQ against SH and WLs with this patch just because of the weird bolster. Dunno why devs decided to bolster to 37.greenstoned wrote:my only problem atm with the level brackets in the sc's is how pets ignore bolster and tear lowbies appart. other than that its fine, and needs to be done that way anyways coz of the population we got atm

Agrot 35/40 Aggychopp 32/40
Grelin of Magnus/Badlands
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- Genisaurus
- Former Staff
- Posts: 1054
Re: Isn't lvl35 too much?
Don't believe we did, it's just a bug. There are bigger bugs to smash first, else this would have been taken care of quickly.magter3001 wrote:I'm expecting a lot of QQ against SH and WLs with this patch just because of the weird bolster. Dunno why devs decided to bolster to 37.greenstoned wrote:my only problem atm with the level brackets in the sc's is how pets ignore bolster and tear lowbies appart. other than that its fine, and needs to be done that way anyways coz of the population we got atm
- PartizanRUS
- Posts: 612
Re: Isn't lvl35 too much?
32 is too much for T3. 35 is more like imbalanced.
Nonsense. Game didn't had instant 40 lvl until its last year or more when it was dead. Game had few level scrolls to up 1 lvl and thats it.bichka wrote:lol, original game had lvl40 from start, so no, it's isn't much give lvl40 already :p
some classes gets full potential only at this lvl
Burn heretics and mutants, purge the unclean. ingame - Partizan . Hammer of Sigmar guild [RUS]
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Re: Isn't lvl35 too much?
I think some overlap would help balance tiers out IMO. Something like this:
T1: 1-13
T2: 11-24
T3: 22-34
T4: 32-40
It allows players to play the more active tier and chase the fight. SCs would need a hard braket though.
T1: 1-13
T2: 11-24
T3: 22-34
T4: 32-40
It allows players to play the more active tier and chase the fight. SCs would need a hard braket though.
Tklees Chatoullier
Gagirbinn
Gagirbinn
Re: Isn't lvl35 too much?
Aza you are the Batman. I hope you know that.Azarael wrote:They already overlap, much like this.
Tklees Chatoullier
Gagirbinn
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- TenTonHammer
- Posts: 3806
Re: Isn't lvl35 too much?
Hes the hero we need but not the one we deserve
driven not by justice but tears?
driven not by justice but tears?

Re: Isn't lvl35 too much?
So wrong. The transition between lower tiers was fluently on live without huge powergaps, because the tiers overlapped each other and the item sets were right in place to utilize the bolster for maximum effect. You could decide when to progress to the next tier.Shibirian wrote:I do remember from my final weeks on live as how the over-powered players in t1-t3 simplay walzed over the new players coming to that new tier. That was bad. Now here it seems to be (temporarily) maybe back to these times?
Lvl 14-26 for t2 is a bit much, don't you think?
Gear progression was perfect apart from some lotd items in t3.
Dying is no option.
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