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Re: Zealot W O I (winds of insanity) - fix or nerf

Posted: Sat Feb 20, 2016 5:03 pm
by Lileldys
Sulorie wrote:What was changed?

WOI gave no immunity but had no effect, when the target had immunities.
Skill wasn't implemented correctly compared to live, and therefore it ignored Immunities/resolute and Disrupts/Blocks.
It should be fixed to now respect immunites ect.

Re: Zealot W O I (winds of insanity) - fix or nerf

Posted: Sat Feb 20, 2016 5:04 pm
by Sulorie
Luranni wrote:
Sulorie wrote:What was changed?

WOI gave no immunity but had no effect, when the target had immunities.
Aye that's the final live nerf, so it is now working in RoR as it was at the end of live (tested).

Random Aside: It started out that you could move with Winds up and it gave and respected 0 immunities, which was really crazy - like a chaos bowling ball.
And people complain, when this is fixed? :lol: Some people...

Re: [Zealot] W O I (winds of insanity) - fix or nerf

Posted: Sat Feb 20, 2016 5:05 pm
by normanis
its will not be changed because its zealot stuff. its like maradeur monstrosity self heal its just for those clases so we all roll mara and zealots lol :lol:

Re: Zealot W O I (winds of insanity) - fix or nerf

Posted: Sat Feb 20, 2016 5:05 pm
by Luranni
Sulorie wrote:
Luranni wrote:
Sulorie wrote:What was changed?

WOI gave no immunity but had no effect, when the target had immunities.
Aye that's the final live nerf, so it is now working in RoR as it was at the end of live (tested).

Random Aside: It started out that you could move with Winds up and it gave and respected 0 immunities, which was really crazy - like a chaos bowling ball.
And people complain, when this is fixed? :lol: Some people...
Haha well it was never that version in RoR as far as I'm aware.

Re: [Zealot] W O I (winds of insanity) - fix or nerf

Posted: Sat Feb 20, 2016 5:08 pm
by normanis
rune of batles (runepriest) have litle the same byt much weaker 1 sec cast
in 1 sec u can get disarm or knockdawn ....... and in end u die

Re: [Zealot] W O I (winds of insanity) - fix or nerf

Posted: Sat Feb 20, 2016 5:09 pm
by Scrilian
And it ignored taunt-interrupts, some said it does so even after the fix.

Re: [Zealot] W O I (winds of insanity) - fix or nerf

Posted: Sat Feb 20, 2016 5:12 pm
by Scrilian
Torquemadra wrote:
Scrilian wrote:And it ignored taunt-interrupts, some said it does so even after the fix.
Its a timed toggle, it should ignore taunt interrupts afaik
Toggle? I always thought it was a channel >_<

Re: [Zealot] W O I (winds of insanity) - fix or nerf

Posted: Sat Feb 20, 2016 5:20 pm
by albionrare
Am isnt the zealot mirror though that is shaman, zealot is runepriest mirror

Re: [Zealot] W O I (winds of insanity) - fix or nerf

Posted: Sat Feb 20, 2016 5:22 pm
by Scrilian
Torquemadra wrote: you can heal and stuff during the duration, Im far from a zealot expert, indeed its probably the class I know least about but thats how it functions at least on my one on test

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Huh, I remember buffing myself with slayer m1 untouchable and stunning the zealot to stop the WOI. :?

Re: [Zealot] W O I (winds of insanity) - fix or nerf

Posted: Sat Feb 20, 2016 5:26 pm
by Tklees
Torquemadra wrote:
Scrilian wrote:
Torquemadra wrote: Toggle? I always thought it was a channel >_<
you can heal and stuff during the duration, Im far from a zealot expert, indeed its probably the class I know least about but thats how it functions at least on my one on test

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i play a lot of RP and the only thing I think these two classes really could use is a bit of help with their ST dps to really shine in all specs.