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Re: Slayer: Devastate

Posted: Sat Jul 30, 2016 3:29 pm
by Bowldancer
Azarael wrote:Devastate atm is damage, then wounds debuff. Will fix.

(If anyone's going to ask about Heart Render Toxin, that one's also fixed in the next patch.)
I could not find a devestate change in the changelogs.Was it fixed ?
Thank you.
Ripentear wrote:I'm curious, what exactly happens when this debuff wears off?
Does the enemy get all those lost wounds back? Are they gone forever, and you effectively dealt 1000 damage? Or does his current HP go up just enough so the percentage of health stays the same (example: you have 200 hp, I debuff it to 100, deal 50 demage leaving you with 50/100, debuff wears off, you have 100/200)?
I am pretty sure just the max health changes back to normal -
the current health is unchanged (in other words no healing).

Re: Slayer: Devastate

Posted: Sat Jul 30, 2016 4:07 pm
by Toldavf
Ripentear wrote:I'm curious, what exactly happens when this debuff wears off?
Does the enemy get all those lost wounds back? Are they gone forever, and you effectively dealt 1000 damage? Or does his current HP go up just enough so the percentage of health stays the same (example: you have 200 hp, I debuff it to 100, deal 50 demage leaving you with 50/100, debuff wears off, you have 100/200)?
when the debuff wears off the maximum hp is increased however the lost hp remain lost unless healed.

Re: Slayer: Devastate

Posted: Sat Jul 30, 2016 4:26 pm
by Ripentear
Toldavf wrote: when the debuff wears off the maximum hp is increased however the lost hp remain lost unless healed.
Bowldancer wrote: I am pretty sure just the max health changes back to normal -
the current health is unchanged (in other words no healing).
Sounds like a really strong skill then. Thanks for the help
Bowldancer wrote:I could not find a devestate change in the changelogs.Was it fixed ?
Thank you.
I've no idea, but just so you know, I necro'd this thread from january 26. If there was a patch after that, then it's probably fixed.
Azarael wrote: Devastate atm is damage, then wounds debuff. Will fix.

(If anyone's going to ask about Heart Render Toxin, that one's also fixed in the next patch.)

Re: Slayer: Devastate

Posted: Sat Jul 30, 2016 4:42 pm
by Azarael
Topic is old. All wounds debuffs are now implemented as damage first, then debuff.

Re: Slayer: Devastate

Posted: Sat Jul 30, 2016 4:46 pm
by Bowldancer
Azarael wrote:Topic is old. All wounds debuffs are now implemented as damage first, then debuff.
Thank you very much ;)

Re: Slayer: Devastate

Posted: Sat Jul 30, 2016 4:48 pm
by Ripentear
Azarael wrote:Topic is old. All wounds debuffs are now implemented as damage first, then debuff.
Don't you mean the other way around?

Re: Slayer: Devastate

Posted: Sat Jul 30, 2016 5:05 pm
by Azarael
No, I don't. We were given bad information regarding what the ordering was on live.

Re: Slayer: Devastate

Posted: Sat Jul 30, 2016 5:06 pm
by Ripentear
Oh, i see. Thank you for clearing everything up.

Re: Slayer: Devastate

Posted: Sat Jul 30, 2016 5:34 pm
by Toldavf
no wonder my burst seemed worse :P

Re: Slayer: Devastate

Posted: Sat Jul 30, 2016 7:17 pm
by sullemunk
Azarael wrote: If anyone's going to ask about Heart Render Toxin, that one's also fixed in the next patch.)
and if only the wichBrew procced on all attacks w/o the internal CD the balance to the universe would be restored :D