talissera wrote:peterthepan3 wrote:I was going to make a comment about you suggesting that you can rift effectively without guard, but then I saw you're in Porn Factory

Jokes aside - if you're up against good competition, you will need a guard. It's absolutely essential.
I played with guard and without guard and most exciting struggle was without guard. Yes, it allows you to live and die much later then first sorcs or heals but at this point it's all done. We can look at some rvr scenarios (clashes near or in taverns, open ground, chase or retreat) and you will see that your survivability not so much depends on guard.
And I don't understand your joke, sorry.
What do you mean "Over 1k endgame"? On 80+rr?
And what tactic you are ready to waste for 50%crt dmg?
Are you strictly speaking of your personal t3 experience? A magus that rifts without guard and faces half-decent opposition
WILL melt, regardless of what you want to say.
That tactic is called surging power, and it's far from being a *waste*. It is currently not available until the cap is increased to 35 (min). You didn't need to be rr80 to see 1k crits on infernal blast, I'm assuming you were at least decently geared at 40. Also, I used it on live as havoc/change as it increased SVF crit rate (different discussion).
PS. I'm speaking from a t4 standpoint, t3 is not endgame. If you don't find guard *essential*, then you must have not faced any half decent slayers :^)
The only thing I will half agree is that we're considered *support*. But to say our damage is crap makes you look pretty ignorant. I'm sensing that you are speaking from your t3 experience, because there's no way you would consider magus *crap* damage with the proper setup in t4.
In this thread you will most likely be speaking to people who had a rr80-100 magus, and not just a t3 magus.