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bump in sc by invisible force

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hogun
Posts: 325

bump in sc by invisible force

Post#1 » Thu Nov 24, 2016 4:40 pm

hello,

what is "convocation vers bugherder" plz


cy
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saupreusse
Former Staff
Posts: 2646

Re: bump in sc by invisible force

Post#2 » Thu Nov 24, 2016 4:50 pm

hogun wrote:hello,

what is "convocation vers bugherder" plz


cy
Im sorry but even after 3 minutes of thinking about what you could mean I'm still clueless. :?:
Saup - RR 8x WP
Son - RR 8x AM

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hogun
Posts: 325

Re: bump in sc by invisible force

Post#3 » Thu Nov 24, 2016 5:40 pm

ty saupreusse,

probably only a GM can understand ....

i was in Sc and stay near the anvil and dont put the flag because our team is push back.... and suddenly i was bump ... but no ennemie ....and i read in log "convocation vers bugherder"

so what happen ....

second question is :

in sc Do not put the flag and wait for the best moment to put him are authorized or not ? because in this sc phalanx said its a exploit !

ty
My video : https://www.youtube.com/watch?v=65aHhb4kCJU
DAMMAZ KRON !
Hogun - IB 80+ Hoguun RP 80+ Hogunn ING 80+ HOG Slayer 80+ Gor IB 2M 50
(KOBS,WH,WP,BW,SW,WL,SM,BO,CHOSEN,SH,MAGUS, MARAU ,CHOP,SHAM )40+

http://www.youtube.com/watch?v=NyJx3So8q6o

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wargrimnir
Head Game Master
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Re: bump in sc by invisible force

Post#4 » Thu Nov 24, 2016 5:59 pm

Yes, I moved you because you were holding the object at the drop-off point. We have had several reports today of players intentionally stalling out this scenario. Personally, having a timer on any of the objectives that causes the player to explode would deal with this issue more naturally.

I understand your reluctance to turning in the thing while your team was not able to secure another one, but they were also pushed back to their guards and not making much progress. I had considered you were likely waiting for a more beneficial time to turn it in.
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hogun
Posts: 325

Re: bump in sc by invisible force

Post#5 » Thu Nov 24, 2016 9:13 pm

hello wargrimnir,

i am surprise by your intervention,
near the anvil, no guard and no way to escape !( its not the same when you are near the start, i am ok with that). so it was only a stratégique attitude , i was in vocal with team and i wait the best moment to put him !

if you use divine intervention because you think destro can't take the flag when i have it !
i juste said ty :)
realy ! it wasn't a safe place ! and if you look what happen after when the destro team stop crying and cherche the flag , i put it and i die !
so i realy dont undertand your intervention !

but ty for your answer :)

to finish yes i think a timer to carry the flag was a good idee

by
My video : https://www.youtube.com/watch?v=65aHhb4kCJU
DAMMAZ KRON !
Hogun - IB 80+ Hoguun RP 80+ Hogunn ING 80+ HOG Slayer 80+ Gor IB 2M 50
(KOBS,WH,WP,BW,SW,WL,SM,BO,CHOSEN,SH,MAGUS, MARAU ,CHOP,SHAM )40+

http://www.youtube.com/watch?v=NyJx3So8q6o

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Nirawen
Posts: 87

Re: bump in sc by invisible force

Post#6 » Fri Nov 25, 2016 6:37 am

The objective of a scenario it is to win while respecting rules(rulers) / charter.

Now wait before posing while respecting rules while exactly as you say it so well the order does not move forward and is famer I find that rather logic.
Unless the purpose is to take 500-0 every time.

It is a strategy.

Seen the balance of certain scenarios and maintaining the buff fickle so-and-so that let us have to be made? To die, to die looped?

There would be no this buff, I can tell you that there would be no problem. On no account it is interesting to be rolled over or farm in the camp.

On the contrary in spite of an advantage some, the order tries something.

Next time we shall take our 10 minutes....

Sorry for my English.

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NoRKaLKiLLa
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Re: bump in sc by invisible force

Post#7 » Fri Nov 25, 2016 7:46 am

If you're clearly out matched because of the enemy teams equipment, rank, composition, build, teamwork or skill and there is no chance to beat them, please don't try to prolong the scenario by holding an objective where you cannot score, and the opposing team cannot finish the scenario in a timely manner.
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hogun
Posts: 325

Re: bump in sc by invisible force

Post#8 » Fri Nov 25, 2016 7:58 am

NoRKaLKiLLa wrote:If you're clearly out matched because of the enemy teams equipment, rank, composition, build, teamwork or skill and there is no chance to beat them, please don't try to prolong the scenario by holding an objective where you cannot score, and the opposing team cannot finish the scenario in a timely manner.
:?: :?: :?:

you said when its hard its better to loose and afk start WTF !!! i Said DAMMAZ KRON fight Better and find a solution to win ! :twisted:
My video : https://www.youtube.com/watch?v=65aHhb4kCJU
DAMMAZ KRON !
Hogun - IB 80+ Hoguun RP 80+ Hogunn ING 80+ HOG Slayer 80+ Gor IB 2M 50
(KOBS,WH,WP,BW,SW,WL,SM,BO,CHOSEN,SH,MAGUS, MARAU ,CHOP,SHAM )40+

http://www.youtube.com/watch?v=NyJx3So8q6o

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flintboth
Posts: 440

Re: bump in sc by invisible force

Post#9 » Fri Nov 25, 2016 9:05 am

I was in a scenario last day, Black fire pass, and a player say to an other who was holding the flag, "don't keep the flag or will report you".
Right ?
For me, it's a strategy, like Hogun say.
Don't bring stupidly the flag to his counter point if that mean the new flag will respawn in the hands of your enemies, a good warrior wait for the good moments ! Strategy like guerilla, if you are not equal in force, use your brain to have a nice fight !
monkey 079 (test failure - escaped)

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Waaghaa
Posts: 215

Re: bump in sc by invisible force

Post#10 » Fri Nov 25, 2016 9:30 am

wargrimnir wrote: Personally, having a timer on any of the objectives that causes the player to explode would deal with this issue more naturally.
:lol:

Best idea ever!
Spoiler:
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