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Shaman builds, RR, etc.

Discuss Black Orc, Squig Herder, Choppa, and Shaman.
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Nameless
Posts: 1421

Re: Shaman builds, RR, etc.

Post#71 » Thu Mar 24, 2016 10:02 pm

at 6v6 healing numbers means less, one dok by itself is enough to cover the needed healing output. For such scale you dont need more healing but more flex healer that bring other vital stuff like superior survabibility, insta ress, ap drain. All these things surpass zealots 25% heal increase.

For bigger scales zealot and his heal buff really matters but for 6v6 shamans are if not better then equal to zealots /my experience vote for better/
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roadkillrobin
Posts: 2773

Re: Shaman builds, RR, etc.

Post#72 » Thu Mar 24, 2016 11:37 pm

Insta ress in 6vs6 is really bad imo.
Stunned for 3 sec is really really bad in this situation. If rather have the normal ress that I can interupt if would need to move. The AP drain is nice....when it's not getting dissrupted. Wich at r40 is all the effiin time. Shamans are also really vourneble to ranged CC. i'd rather have a Zealot specced for Flash heals in those situations. I can't see what Shamans can bring that the group can't get from a more relible source.
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footpatrol2
Posts: 1093

Re: Shaman builds, RR, etc.

Post#73 » Wed Apr 06, 2016 9:28 pm

I think getting rid of the self punt Really hurt the class more then it seems. Even now when I'm playing my shaman I curse at that change. The self punt didn't share immunity timers either like EEeeek does now. I feel it really gut the feel of the shaman.

I really don't like the mirror pushing mythic decided to do as the game progressed.

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kok
Posts: 140

Re: Shaman builds, RR, etc.

Post#74 » Thu Apr 07, 2016 7:39 pm

http://waronlinebuilder.org/#career=sha ... 2:;0:0:0:0:
I suggest Ere we go again instead of +10% crt. Crt is overrated.
Additonal proc dmg add burst to yourself and your team.
It also buff your dmg number in SC.
Northside-KOTBS ,Southside-SW Westsides-WP Eastside-WH,Rightside-WL
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catholicism198
Posts: 1092

Re: Shaman builds, RR, etc.

Post#75 » Fri Apr 08, 2016 7:47 pm

DMG numbers are meaning less. I'm currently in full Duelist but do virtually no real dmg. it's pathetic. AMs can drop you instantly but not Shaman.
Hopefully T4 changes that because I love playing a shaman but don't like being a heal bot- okay on occasion, but it's not the same.

Removing 'Ere We Go from the GCD will make it a useful/viable skill.

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footpatrol2
Posts: 1093

Re: Shaman builds, RR, etc.

Post#76 » Fri Apr 08, 2016 10:42 pm

At the moment I'm playing a glass cannon dps spec shaman.

So I use Ere We Go When I have to move which is quite a bit. I also use Hots to reduce my cast time before performing a damage cycle. Instant/near instant cast brain bursta for toughness debuff then start damage cycle. Usually I can't stand still and just hard cast constantly. So I dunno I think Ere we go isn't as bad as people make it out to be especially with a lot of puddles and assist trains.

I'm constantly having to reposition myself. So when your moving is when in my opinion you use Eere We go. I'm super lucky if I can stay in one spot more then 10 sec's (Ere we go's cooldown)<----Never happens.

It just seems to me that shaman's are more direct damage then dps AM's.

Dissapating energies is straight crappy compared to Da Waaagh is coming in my opinion. They both serve different purposes in my opinion.

Are you guys using Da Waaagh is coming? I'm getting like multiple 1k crits. Make a shaman healy friend for puddle and use Da Waaagh is coming. Instead of instant brain busta you can instant Da Waaagh is coming if targets are bunched up enough. Dps Am do single target better with dots. Shamans do better direct damage AE. Da Waaagh is coming hits just as hard as Big Waaagh for single target.

Here is my spec. I find you do more damage if you focus on intel then on crit. I swap tactics on stripping of blessing depending on how many healers are there. I got 760 intel ish at the moment and i'm planning on trying to squeeze that to 800 intel. I've gotten 1.1k crits so far. I bet at 800 intel i can get 1.2k crits.
http://waronlinebuilder.org/#career=sha ... ;;;0:0:0:0:

I dunno. If someone looks at me I basically die, especially against SW. But I hit like a Truck.

I don't even use the epic weapon or SC weapons. I have the quested epic weapon but prefer the echeleon staff for the more intel.

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catholicism198
Posts: 1092

Re: Shaman builds, RR, etc.

Post#77 » Sat Apr 09, 2016 1:07 am

So basically full Gork?
Pretty much the same thing. but I like spending a point on "Fists of Gork" because I love the animation. Just wish it was m1..or 3 even. 4 takes so long.
When t4 comes we'll be able to invest in both Scuse Me! and Sticky Feetz. Double the debuff. Hopefully they stack? Means no Fists of Gork though. Do you use Divine Fury?

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footpatrol2
Posts: 1093

Re: Shaman builds, RR, etc.

Post#78 » Sat Apr 09, 2016 3:17 am

Ya i'm using divine fury and almost always the toughness debuff tactic. I've fully commited to dps and no hybrid. The last 3rd slot i dance around with. Tbh i haven't tried it out but i'm thinking on using Ere we go again tactic. I'm using Ere we go a lot when I move. I've completely given up on magic crit thou. It seems to me i do a lot more damage by focusing on intel.

I'm also using instant geddof's by pre-hotting. I really feel with the dps shaman or AM pre-hottings is a big deal. I think pre-hotting is more important for the Shaman then the dps AM because we have long cast times. We can't just hard cast. I got like 3 to 5 sec's at most in one spot then you have to reposition.

Da Waaagh is coming is a pretty amazing spell though. Like REALLY REALLY good. I'd hate to see da Waaagh is coming go for a dps dot like the AM. I think its more equal then people are giving it credit.

With Da Waaagh is coming and stripping of blessings your Way more likely to strip blessings like that. Dps Am is all about single target where shaman is more AE.

I haven't seen fists of gork animations yet. I need to try it out.

I super wish Gork sez stop worked as the tool tip says. Currently it doesn't. It doesn't refresh if the target keeps moving.

This information is from live so I dunno about RoR but sticky feetz and scuse me elemental resists debuff did not stack on live.

I find when I prioritize da Waaagh is coming I do a lot better. I'm paper thin thou and need a front to apply pressure otherwise I'm almost perma dead. But thats the same as a unsupported BW or sorc right?

What I really want to try is get with a chop faster choppa. Then you can spam Da Waaagh is coming for 20 sec's. So so so much pain.

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catholicism198
Posts: 1092

Re: Shaman builds, RR, etc.

Post#79 » Sat Apr 09, 2016 7:25 pm

My intel is at 824~ right now...and the crits are still just about 1k.

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Morf
Posts: 1247

Re: Shaman builds, RR, etc.

Post#80 » Sat Apr 09, 2016 8:19 pm

Thought i would share my opinion and setup on both heal and dps.

Healing is not easy on a shaman especially when you dont have group support.
You have 2 options from my point of view hot/cleanse spam where you are very mobile and rarely stop to use a big heal but also requires you to be with a good dok healer(in full group play), be lacking on ap alot and will find it difficult to keep a whole group up, more focused towards small mobile/kite game play

http://waronlinebuilder.org/#career=sha ... :5306:5317:

or a more stationary healer focused on gheal spam to proc resto burst with the occasional hotting.

http://waronlinebuilder.org/#career=sha ... :5306:5317:

As for feelz no pain its kinda a waste of a point because its much better to pop focus mind and spam the **** out of gheal.
Any heal build without extra special mushrooms is bad, it doesnt matter how much willpower you stack if you dont crit heal ppl will die, that also means dont use willpower talis use toughness as you can get toughness pretty high with dsu.

Renown spec would be resolute defense, cleansing winds and depending on situation and what you are trying to do, heal crit, toughness, futile strikes or dodge disrupt, situation would dictate how you spend the 20 points left over after resolute defense and cleansing winds.

Dps is even more tricky, unlike am's who can just put all dots and ap drain on target and jump around until target dies you have to stand still to do your damage.
Anyone that tells you crit is not important in a dps sham build is lying, crit in any dps build is important and in the case of shamans frees up some renown points with a tactic.

http://waronlinebuilder.org/#career=sha ... 305:5306:0:

This is what im running dps wise, i never really bothered with da waaagh is coming but after using it in some sc's and some zerg fights it definitely does the job and hits harder then bunch o waaagh tho i will find myself taking the toughness debuff tactic instead of it at times, you can really give heal wp's some grief with the toughness debuff tactic.

Renown points i use cleansing winds, resolute defense and 20 on int, you really need cleansing winds as you will die pretty dam easy when focused by a few dps that you cannot kite.

A nice tip to get decent burst is to use ere we go, brain bursta and as the cast time is around 1.5 secs bunch of waaagh, you should get all 3 to hit at once, combined with your dots which you should already have on your target the burst can be nasty.

Also just some qq and jealousy of dps am's, i really hope in the future gorks barbs can be changed to work like scatter the winds, the damage it does is minimal and with a 30 sec cooldown... nearly as bad as wp heal debuff :D

Hah Footpatrol2 i have thought the same about chop faster and would love to get a choppa to use it, hit focus mind and spam the **** out of da waagh is coming, i imagine a sorc or bw spamming aoe is more effective tho.
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder

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