SW melee snare

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zulnam
Posts: 806

Re: SW melee snare

Post#31 » Tue Dec 01, 2020 4:13 pm

Personally i like going into scout, slowing and then popping a few BHAs until i'm close enough (maybe a flanking shot if they're low). By that time stances are off cd and i got a few nice dots. Mmm, tasty!
SW, Kotbs, IB, Slayer, WP, WL, SM, Mara, SH, BG

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Sponn
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Posts: 200

Re: SW melee snare

Post#32 » Tue Dec 01, 2020 4:18 pm

Rumpel wrote: Tue Dec 01, 2020 8:54 am Wh and we also have no melee snare. For some reason IT seems nearly ebery class is missing something it should have, so its balanced😉
Ranged throwing knives that slow you?


Ever faught a WE/WH lol.

Sponn
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Posts: 200

Re: SW melee snare

Post#33 » Tue Dec 01, 2020 4:19 pm

Again I would like to point out that SQUIG HERDER has a Knockdown, a snare, a disarm, and an explode in the form of "Kaboom" BY DEFAULT.


So check yourself SHs.

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Rumpel
Posts: 359

Re: SW melee snare

Post#34 » Tue Dec 01, 2020 6:05 pm

Sponn wrote: Tue Dec 01, 2020 4:18 pm
Rumpel wrote: Tue Dec 01, 2020 8:54 am Wh and we also have no melee snare. For some reason IT seems nearly ebery class is missing something it should have, so its balanced😉
Ranged throwing knives that slow you?


Ever faught a WE/WH lol.
Personally i would shange daggers for meleesnare instant cause it plays much more smooth, cause throwing daggers is. A fast and feels strange while on my Marauder i just Spam it on cd and Order doesnt flee that much.
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