What's up with SC kills after the patch?

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lator
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Re: What's up with SC kills after the patch?

Post#21 » Thu Feb 18, 2016 3:16 pm

Zeviun wrote:Why should a healer keep anyone in 2nd group alive, if he only gets rewards from 1st group kills?
They shouldnt. Kamikaze rdps groups are gonna get rewards while classes in other party who contribute to the victory (namely tanks and healers) do all the work and get nothing out of it.
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Shadowgurke
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Re: What's up with SC kills after the patch?

Post#22 » Thu Feb 18, 2016 3:18 pm

I think I like this change from a PM point of view. More renown for me. On the other hand this is probably going to lead to more hate towards premades
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Boursk
Posts: 515

Re: What's up with SC kills after the patch?

Post#23 » Thu Feb 18, 2016 3:28 pm

Gobtar wrote: I think this thread got woefully on the wrong foot, Boursk is not looking at it from his perspective but for newer players. Boursk is worried that the new changes will mean that Puggers or Pug Warbands will take second place to a dominating KB securing premade. This was not to diminish the effort that the devs put out, he is a bit cantankerous sometimes, and very blunt.

I am not stepping in to defend a friend, but more to translate intent, as Boursk is a little difficult to understand sometimes, often speaking in strange emotes...ultimately he cares alot about this game, particularly new players, and has a lot more patience than me on that front.

He is also increadibly happy with the amount of effort is put into this game from everyone involved.(which he would emote ;O ...seriously what is that? Winking Birdo?)
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nugster
Posts: 42

Re: What's up with SC kills after the patch?

Post#24 » Thu Feb 18, 2016 3:30 pm

roadkillrobin wrote:Is there a way to just remove xp and renown from player kills in scenarios and add it to objetive points instead? Like every 50 points you get X amount of renown or something. I think it's a bit silly that you have these SCENARIO's with objetives that people are often ignoring and try to farm the **** out of the other realm instead.

Now this i like. It would actually make people play the SC how its supposed to be played, for its objectives. Everyone would get a fair share of the rewards and would have to put in the same effort regardless of level/class to be successful in capping the objective.

nugster
Posts: 42

Re: What's up with SC kills after the patch?

Post#25 » Thu Feb 18, 2016 3:48 pm

Also, i was just in a SC where a KotBS an WH got 5k Renown and the rest of us going ~1500. everyone was grouped so noone getting alot of rr for solo kills.

Can anyone explain this? i would upload a SS but it says the file is too big :S

P.S we won 500 - 60 and it was Lost temple of Isha SC

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Telperien
Posts: 550

Re: What's up with SC kills after the patch?

Post#26 » Thu Feb 18, 2016 4:02 pm

Can we just get kills for t3 killquests? Who cares about exp/rp (which u get anyway for winning sc), problem is not shared kills. No matter how much dmg u do to opponents, kill goes to person who got deathblow. Can imagine how hard is to kill 32 rank opponent, while having t2 gear?
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Gerv
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Re: What's up with SC kills after the patch?

Post#27 » Thu Feb 18, 2016 4:07 pm

nugster wrote:Also, i was just in a SC where a KotBS an WH got 5k Renown and the rest of us going ~1500. everyone was grouped so noone getting alot of rr for solo kills.

Can anyone explain this? i would upload a SS but it says the file is too big :S

P.S we won 500 - 60 and it was Lost temple of Isha SC
Without a screen shot of the match it is hard, but I would hazard a guess that since the amount of renown / experience is determined by the amount of damage you deal to the player, who gets the killing blow and the difference in renown and level between the players (please correct me if I am mistaken). Then the knight and WH likely we of lower level/renown or they proceed to get the most damage and killing blows on the enemies throughout the scenario.
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Nekkma
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Re: What's up with SC kills after the patch?

Post#28 » Thu Feb 18, 2016 4:09 pm

nugster wrote:Also, i was just in a SC where a KotBS an WH got 5k Renown and the rest of us going ~1500. everyone was grouped so noone getting alot of rr for solo kills.

Can anyone explain this? i would upload a SS but it says the file is too big :S

P.S we won 500 - 60 and it was Lost temple of Isha SC
Ganking at the enemy wc on a large map perhaps? The rest of the groupmates should be out of range to get the kills that way.
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nugster
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Re: What's up with SC kills after the patch?

Post#29 » Thu Feb 18, 2016 4:10 pm

Gerv wrote:
nugster wrote:Also, i was just in a SC where a KotBS an WH got 5k Renown and the rest of us going ~1500. everyone was grouped so noone getting alot of rr for solo kills.

Can anyone explain this? i would upload a SS but it says the file is too big :S

P.S we won 500 - 60 and it was Lost temple of Isha SC
Without a screen shot of the match it is hard, but I would hazard a guess that since the amount of renown / experience is determined by the amount of damage you deal to the player, who gets the killing blow and the difference in renown and level between the players (please correct me if I am mistaken). Then the knight and WH likely we of lower level/renown or they proceed to get the most damage and killing blows on the enemies throughout the scenario.
I'm happy to provide a Screenshot but when i try upload to forums it says file is too big :S

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Boursk
Posts: 515

Re: What's up with SC kills after the patch?

Post#30 » Thu Feb 18, 2016 4:11 pm

I think a mod may wanna move this suggestion sub-section at this point..

I already said what I wanted to say, and I don't really have anything else to say that would lead this discussion in a positive direction anyway even though it's somewhat related.

Old ways doesn't always mean it's the best way..

Apologies to you Aza if I made it sound like I was unappreciative of the work all of you Devs do (I couldn't be more happy for the work you guys accomplish C: )

Thank you.
Last edited by Boursk on Thu Feb 18, 2016 4:11 pm, edited 1 time in total.
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