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[Feedback] Engineer / Magus Changes

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Penril
Posts: 4441

Re: [Feedback] Engineer / Magus Changes

Post#151 » Wed Jan 04, 2017 2:44 pm

Panzerkasper wrote:
Tankbeardz wrote:Keg numbers are mainly fluff...they won't sustain anyone through any type of burst.
Good joke, next one pls :lol:
I didn't get it.

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GodlessCrom
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Posts: 1297

Re: [Feedback] Engineer / Magus Changes

Post#152 » Wed Jan 04, 2017 3:10 pm

Panzer complaining his chosen can't outdps keg heals was the joke iirc.
Rush in and die, dogs - I was a man before I was a king!

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Panzerkasper
Posts: 587

Re: [Feedback] Engineer / Magus Changes

Post#153 » Thu Jan 05, 2017 12:27 am

I very rarely play my Chosen nowadays, but the bs i witness with my WE in the last months is becoming more and more ridiculous. The PvP in WAR is in the most pathetic state since the AoE Bombing era.
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