That fix (i can't really call it like that) made pounce very unreliable in the common gameplay situations. The slightest difference in the z-axis between you and your target let it fail. So you had to spam it most of the time while walking and after the 3rd-4th time maybe you got a successfull pounce while landing near your target with ~ 50% of you AP left.wender88 wrote: If it the version of pounce, that was active at server shutdown I find it almost impossible to abuse midair. There was a fix of it at some point, and before that it could be abused almost as you wanted to. Avoiding fall dmg of keep walls, avoid being punted of ledges, heck even avoid dieing from the big bridge crossing rvr lake in DW near order WC. After that fix it hardly never worked.
And as I somewhat agree with Zealote, I dont really see the difference from pouncing back to taget straight after landing or doing it midair. We are talking half a second or so here, and wont really change much due to global cooldown anyway. thats my oppinion atleast
I would suggest an AP increase to 40 AP (if possible) like it was some time ago, now that it works reliable. I would also suggest a cooldown, but afaik this is not possible atm. Also maybe there could be a block to pounce if the player is in the air, dunno if possible.
But seriously the 1.4.8 pounce was bad mythic ability design as it's best...
Old pounce (40 AP):
https://web.archive.org/web/20080915041 ... px?id=9186