[Shaman] Totally Un-viable?

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Arconnn
Posts: 130

Re: [Shaman] Totally Un-viable?

Post#91 » Thu Nov 02, 2017 10:55 am

Miszczu5647 wrote:
Spoiler:
roadkillrobin wrote:Whats even the point of kiting a warband if your own warband/group is dead coz you couldn't heal them?

Why is this even being used as a redemption argument? Seeing a solo Shaman running away from a large group of enemy players looks like fun from the outside perspective but there is extremly limited tactical use for it.

In small scale its a different mather as fighting style is different. But the tactic is garbage vs warbands. So weather you can or not kite a warband is a irrelevant argument.
Exactly. Healer is for healing. If someone want to stay alive all the time best tactic is to stay at warcamp.
Shaman have a lot of good utility to help his group (for example: toughness buff/debuff, puddle, bubble, dmg proc for group, morale pump, great silence). Ok, it is hard to use it all and HEAL but this is entirely l2p issue.
Healers are for supporting the group, and there's more ways to support your group than just throwing out big heal numbers, healers are there to keep you alive, and you can achieve that in various ways such as letting your dps put crazy pressure on the enemy team through getting powerful morales very fast thus forcing them to play defensive
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Foltestik
Posts: 680

Re: [Shaman] Totally Un-viable?

Post#92 » Thu Nov 02, 2017 1:17 pm

Arconnn wrote: I'm commenting on the fact that Shaman is close to unkillable, if he's close to unkillable in kiting a wb, he's going to be the same or more in small scale (6v6) and commenting on the powerfull tactics shaman has
ranged knock + champ chalange and gg shami :roll:

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Arconnn
Posts: 130

Re: [Shaman] Totally Un-viable?

Post#93 » Thu Nov 02, 2017 1:52 pm

Foltestik wrote:
Arconnn wrote: I'm commenting on the fact that Shaman is close to unkillable, if he's close to unkillable in kiting a wb, he's going to be the same or more in small scale (6v6) and commenting on the powerfull tactics shaman has
ranged knock + champ chalange and gg shami :roll:
shaman is going to get focused mind when you get champ challenge if taking advantage of ere we go
or he can use detaunt tactic in 6v6 and still be ok
Eliane Radigue's disciple
Trilogie De La Mort

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Kurama
Posts: 154

Re: [Shaman] Totally Un-viable?

Post#94 » Fri Nov 03, 2017 6:09 pm

I just joined this server after playing AoR and i don't want to open a new shaman thread but would someone list all the Shaman changes, new skills, etc from live?

Aside from these:

Gork'll Fix It can be cast on the move
Fury of Da Green will heal the group
Shrug It Off increases the value of heals on the target by 25%
Yer Not So Bad steals 20 AP every second rather than 60 AP every 3 seconds.
Don' Feel Nuthin' can be cast on anyone instead of within party/warband (client side issue forces this, ability lights up on all targets even if they are out of warband)
DOK 8x
Zealot 8x
Shaman 8x
BO 7x

WP 8x
RP 8x
AM 8x

Sulorie
Posts: 7461

Re: [Shaman] Totally Un-viable?

Post#95 » Fri Nov 03, 2017 7:31 pm

Arconnn wrote:
Foltestik wrote:
Arconnn wrote: I'm commenting on the fact that Shaman is close to unkillable, if he's close to unkillable in kiting a wb, he's going to be the same or more in small scale (6v6) and commenting on the powerfull tactics shaman has
ranged knock + champ chalange and gg shami :roll:
shaman is going to get focused mind when you get champ challenge if taking advantage of ere we go
or he can use detaunt tactic in 6v6 and still be ok
Champ challenge is M1. Focused Mind is M2.
FM does not break champ challenge.
WL M1 ranged root anyone?
What was your point?
Dying is no option.

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Arconnn
Posts: 130

Re: [Shaman] Totally Un-viable?

Post#96 » Fri Nov 03, 2017 9:33 pm

Sulorie wrote:
Arconnn wrote:
Foltestik wrote:
ranged knock + champ chalange and gg shami :roll:
shaman is going to get focused mind when you get champ challenge if taking advantage of ere we go
or he can use detaunt tactic in 6v6 and still be ok
Champ challenge is M1. Focused Mind is M2.
FM does not break champ challenge.
WL M1 ranged root anyone?
What was your point?
pretty obvious seeing a tank walk a mile towards you, and if he gets to you you can use fm preemptively until you get away again
with ere we go you're going to build up to m2 the same speed as m1 if you're using ere we go yourself
fm breaks wl

what was your point?
Eliane Radigue's disciple
Trilogie De La Mort

Sulorie
Posts: 7461

Re: [Shaman] Totally Un-viable?

Post#97 » Fri Nov 03, 2017 11:57 pm

Maybe change your wording but for me I read it like you want to use FM after being champ challenged. There are many more situations to blow M2 so no, it is not always ready for the one tank, when you don't even know whether he will or have champ challenge ready.
Same with other CC skills, the moment your immunity is over they will use it.

The statement that they can't catch the shaman in general is just wrong.
Dying is no option.

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Arconnn
Posts: 130

Re: [Shaman] Totally Un-viable?

Post#98 » Sat Nov 04, 2017 4:00 am

Sulorie wrote:Maybe change your wording but for me I read it like you want to use FM after being champ challenged. There are many more situations to blow M2 so no, it is not always ready for the one tank, when you don't even know whether he will or have champ challenge ready.
Same with other CC skills, the moment your immunity is over they will use it.

The statement that they can't catch the shaman in general is just wrong.
I mean, I personally don't care enough to blow m2 on champ challenge because the only way it'd net a kill on the shaman still (assuming no detaunt tactic) is if you can burst the shaman down before the tanks get to him, but this is countered if the shaman runs into the tanks rather than away (if you can't run away)
it is always ready if you're using ere we go to the potential that it allows you to
I tested the timing's

Whensoever I played shaman in 6v6, if they had any way to lock me down then I just swapped out run away for detaunt tactic, and wow
you become the most tanky healer in the game, gotta love having a detaunt proc mid stun, and when you come out of it any damage that they managed to squeeze out will become to a sudden brick wall when you use your second one

Inmost situations other than probably WL + WH they can't catch a mediocre shaman that has any inkling of awareness that knows how to run away other than using S
idk about can't catch any shaman player though, so i take that back
Eliane Radigue's disciple
Trilogie De La Mort

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Arconnn
Posts: 130

Re: [Shaman] Totally Un-viable?

Post#99 » Sat Nov 04, 2017 4:02 am

Arconnn wrote:
Sulorie wrote:Maybe change your wording but for me I read it like you want to use FM after being champ challenged. There are many more situations to blow M2 so no, it is not always ready for the one tank, when you don't even know whether he will or have champ challenge ready.
Same with other CC skills, the moment your immunity is over they will use it.

The statement that they can't catch the shaman in general is just wrong.
I mean, I personally don't care enough to blow m2 on champ challenge because the only way it'd net a kill on the shaman still (assuming no detaunt tactic) is if you can burst the shaman down before the tanks get to him, but this is countered if the shaman runs into the tanks rather than away (if you can't run away)
it is always ready if you're using ere we go to the potential that it allows you to
I tested the timing's

Whenever I played shaman in 6v6, if they had any way to lock me down then I just swapped out run away for detaunt tactic, and wow
you become the most tanky healer in the game, gotta love having a detaunt proc mid stun, and when you come out of it any damage that they managed to squeeze out will hit a sudden brick wall when you use your second detaunt

Inmost situations other than probably WL + WH they can't catch a mediocre shaman that has any inkling of awareness that knows how to run away other than using S
idk about can't catch any shaman player though, so i take that back
Eliane Radigue's disciple
Trilogie De La Mort

freshour
Banned
Posts: 835

Re: [Shaman] Totally Un-viable?

Post#100 » Wed Nov 08, 2017 7:41 pm

Okay so I have a question for everyone else who is playing this class right now. What is your idea of how to maximize possible HPS? - Do you go with green cleaning? Do you use both tactics for Gork'll Fix it (haven't tried this one) - I mean the standard 1 hot (sometimes 2) and then spamming group heal after you use your AP drain on a decent target is super fun. But we have like 450 abilities and 95% of the time you are using group heal... main HoT, and AP Drain... Sure there are times when you are running and all of this... but lets face it.. That is a VERY huge part of what you are doing.

I get the class has "utility" with sticky feetz, we used to boost morales before Destro like... had them all removed and stuff, and our ABEX mode let us do both DPS and Heal a fair amount but that is also destroyed. So I'm kinda trying to theory craft here. Lets leave Full Conq out as that isn't fun to think of months of time for one set so lets say all gear other than Conq - and then all other items other than the subju weapon.

Let the fun begin :D - Oh and Lets do RR 50-60 ideas since most people have that

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