2) I don't repeat the exact same thing over and over in those walls of text.
It's nothing personal, i do the same thing with Tesq
edit: i'm just pulling your leg man, don't get mad. Cheers.
because 100% somethig is broken and retarded and offer very fewcounterplayPanzerkasper wrote:The whole concept of morales is pretty bad. I mean you have morale damage, this is the King of damage, that just simpley goes through everything.roadkillrobin wrote:Unmitigble and non defendeble spike damage is in general a concept that is pretty bad. Especially when its so easily obtained like a M2, that it becomes the main source for killing your enemies and win the combat.
Imo Morales should imo be limited to Undefendeble CC, Group Outgoing damage increase, Group Incomming damage decrease and other group/enemy effects.
Defensive morales on the other Hand stop only normal damage, but not morale damage. So why not make the defensive morales also a counter to offensive morales?
Then there is stuff like the Confusing Movement wich gives you 100% parry, but oh hey I'm a slayer and get rampage at lvl21 so **** your M1 (there are a lot of other undefendable skills)

So the morale bombing your guild was doing in Praag, last night, is how the game should be played? Insta-gibbing several goups at a time every 60 seconds (2-3 2400 unmitigated morale damage) is L2P?Fey wrote:Morale abilities are a crutch, okay then so are tactics. I've got news for you, tactics and Morales are two unique and core aspects of this game which along with the concept of PQ's redefined the MMO as we know it. It is what set WAR apart from the normal and even then, stale MMO playstyle embodied by WOW. It failed, because EA is a pile of dung, but also because of complaints from the community to dumb down gameplay because L2P issues. You go down the global nerf morale path and you might as well play Uthgard or whatever Nostalrius server remains because at that point vanilla wow and DAoC are superior MMOs.
Yes, At least in ORvR.Tankbeardz wrote: So the morale bombing your guild was doing in Praag, last night, is how the game should be played?
Tankbeardz wrote: Insta-gibbing several groups at a time every 60 seconds (2-3 2400 unmitigated morale damage) is L2P?
I was the one that mentioned it. I can write you a group comp that is a counter to that group comp and basically does the same thing if you want. There are hard checks and balances built into this game by design. This game is designed to be a lot faster then what player's thought it should be. This game is more well designed then what player's think it is. Flip your thinking, break out of the dogma. You need to run a group comp that keeps me in check or I'll just keep bombing/rolling over you. Stop asking for nerfs and step up your organization/coordination. The competition should get fierce which will be a lot of fun.Tankbeardz wrote: One of your group mentioned how both sides can do it...but I fail to see how order can match it...nor would I want to be a part of that. THAT is dumbing down the game IMO.
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