Everything wrong with the 03/04/26 Patch
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Before posting in this forum, please read the Terms of Use.
This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.
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Shogun4138
- Posts: 239
Re: Everything wrong with the 03/04/26 Patch
Honestly its not that big of a deal. This just sets up new weapons and gear sets for higher levels.
Gogo - WE
Propaine - Chosen
Fingablasta- Rsh
Propaine - Chosen
Fingablasta- Rsh
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- amputationsaw
- Posts: 681
Re: Everything wrong with the 03/04/26 Patch
well i guess that gives newbies and pugs something to do. because 99% of people dont wanna make the effort to lead a wb. they gladly ride with the blob to get some fast action. at its introduction the crowns felt like a very good idea for Realm coordination but after some time negative effects always occur.rorswar wrote: Tue Apr 07, 2026 1:40 pm - introduction of crowns, so PUG WBs now blob on top of each other
i took a break again few weeks ago because of the state of the server. i hope it will be able to turn things around at some point because i love this game and its world.
keep it green
Re: Everything wrong with the 03/04/26 Patch
I'm an altaholic with every toon but only 1 or 2 BiS or close to. I tend to get a character into conq or vanq just to get a sense of what the classes do.
I am actually pretty impressed with this game's gear sets . For example on my zealot and Rp I run the offensive set, (victorious is it?) 4 piece Endure proc that nerfs the attackers main stat while boosting your initiative. I play aggressively on theses healers as a stagger and silence to the enemy support really screws them up.
To that end I can get %15 strikethrough with lotd and a soulstone tali. My gear set is itemized around two spells according to my personal playstyle. That's fantastic. It's fun with these odder gear sets that cater to niche builds.
Standardizing stat values across gear sets sounds like a good idea. I've been too busy to log in and check it out. As far as weighing procs themselves on gear and armor that sounds like an impossible idea.
Hope this sorts itself out. We love this game.
I am actually pretty impressed with this game's gear sets . For example on my zealot and Rp I run the offensive set, (victorious is it?) 4 piece Endure proc that nerfs the attackers main stat while boosting your initiative. I play aggressively on theses healers as a stagger and silence to the enemy support really screws them up.
To that end I can get %15 strikethrough with lotd and a soulstone tali. My gear set is itemized around two spells according to my personal playstyle. That's fantastic. It's fun with these odder gear sets that cater to niche builds.
Standardizing stat values across gear sets sounds like a good idea. I've been too busy to log in and check it out. As far as weighing procs themselves on gear and armor that sounds like an impossible idea.
Hope this sorts itself out. We love this game.
Fley - Zealot Domoarigobbo - Shaman
Squid - Squig Squit - B.O.
Black Toof Clan
Squid - Squig Squit - B.O.
Black Toof Clan
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