Well yes, you understood me correct. In regards to making group of 6 yes, thats exactly how you describe, there are no longer A teams of e.g 12" or someone else who will still beat the sh** out of your 6 as if you were just caught RvR flagged in t2 and required "quality" of your 6 dropped big times. So I do obviously agree with general statement "The average skill level has dropped so drastically".Hazmy wrote: Wed Aug 20, 2025 1:42 pm While I understand what you mean by saying "no premades" I don't think that's generally fair to say. I would assume you say it in the terms of actual skillfull premades existing who use all mechanics, are on discords etc, which is true - not many of them if any at all queue up.
It's more of a natural result of the years of skill degradation that Only has described, that now if you make a group of 6 - play the correct careers, use aoe builds, guard each other, that is already an overwhelming force against 90% of the opposition that will queue against you. There are also still massive skill gaps between /5 lfg premades too.
The average skill level has dropped so drastically, that unfortunately there is definitely a problem of solo players vs premades at the moment - and It needs to be addressed + also implement a comeback mechanic as you mention, I fully agree, but unless that comeback mechanic is brutally advantageous, I am not sure it's even enough with the current discrepancy.
I have already talked with Only about this in length in the past - I think this problem is so massive already, that it will need months if not years to fix the skill level gradually.
What i may not know currently is how "solo player" of 2025 looks like as i havent been active for quite some time myself. But! Ill try to rephrase my point to something along such lines - "i dont think its currently possible to drastically change "skill" situation so need to focus on other things where fewier dissagreements between community and team". And those are obvious imo - MM (agree with everyone here, wont help and solely solve the issue), guards, barriers etc. All those actions will not fix things by themselves, but they have to be done to reach opposite snowballing effect which will in time turn things around!
Kinda like this

Edit&P.S. yeah, ive read your addition to a post. Good example