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[PROPOSITION] Caledor Woods awards medallions

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Morf
Posts: 1247

Re: [PROPOSITION] Caledor Woods awards medallions

Post#61 » Sun Mar 20, 2016 7:26 pm

First thing ppl need to realise is the game isnt centered around 6v6 situations, rvr is the key focus of the game with sc's and pve coming after, premades are a minority, the game could suceed with just pug rvr but couldnt with just 6v6 premades.

The whole reason for having caledor woods 6v6 is so premades can have better, more skilled fights not to be rewarded with emblems, medallions or whatever reward ppl deem necessary for the que times and time it takes to setup a competitive group, dont get me wrong i understand the reasoning behind such an idea of having medallions drop in caledor woods but as a premade you already have the option to get alot more medallions then pugs in rvr.

Just be happy that devs lisened and gave us a 6v6 sc for premades, being rewarded with emblems, medallions or whatever you think should be given out should not matter, its about the fight not the reward.
Can always organise duel/6v6 evenings or nights in the rvr zones, pick a time and see who shows up.
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder

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bloodi
Suspended
Posts: 1725

Re: [PROPOSITION] Caledor Woods awards medallions

Post#62 » Sun Mar 20, 2016 7:29 pm

tomato wrote:...
For someone who writes about reading comprehesion so much yours is very lacking, i will say it again:

This game of lets use half arguments were i can only talk about the bad things one aspect of the game has is something we both can play mate.

None of those staments are true, that is the point, just like none of yours are, its just very easy to portray everything in this game in a bad light when you dont tell the whole history.

So when you start talking about your premades as the pinnacle of skill and only can talk bad about everything else, is very easy to turn the game of you doing the same crap.
Wingz wrote: your biggest enemy is your butthurt ego, decent people will know how to rate the stuff you keep writing.
Is this something the psychogist said to you after you leaved the forums the last time?

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Druin
Former Staff
Posts: 1120

Re: [PROPOSITION] Caledor Woods awards medallions

Post#63 » Sun Mar 20, 2016 7:32 pm

You all better stop with the personal attacks now.
Pretty much always afk or tabbed out.

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DefinitelyNotWingz
Posts: 286

Re: [PROPOSITION] Caledor Woods awards medallions

Post#64 » Sun Mar 20, 2016 7:36 pm

Druin wrote:You all better stop with the personal attacks now.
The last official statement we get?
So devs couldnt care less about premades. Good to know.
When will mursi, bloodi and morf get their balance mod promotion so we can send RoR to (balance-)hell.
You know who I am.

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Druin
Former Staff
Posts: 1120

Re: [PROPOSITION] Caledor Woods awards medallions

Post#65 » Sun Mar 20, 2016 7:43 pm

DefinitelyNotWingz wrote:
Druin wrote:You all better stop with the personal attacks now.
The last official statement we get?
So devs couldnt care less about premades. Good to know.
When will mursi, bloodi and morf get their balance mod promotion so we can send RoR to (balance-)hell.
I don't see how me saying to stop with personal attacks is connected to anything you just wrote.
Pretty much always afk or tabbed out.

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TenTonHammer
Posts: 3806

Re: [PROPOSITION] Caledor Woods awards medallions

Post#66 » Sun Mar 20, 2016 7:44 pm

What torq says is right you cannot force people to play to 6v6, you guys of gankbus and co are freaking out for no dam reason you have seen time and time again that Az uses 6v6 play as one of his considerations in balance discussions but you complaing that not enough people are intrested in playing 6v6 because quite frankily like torq said it is a subset of the game and so it does not appeal to everyone and so you face long que times and you want to alleviate this by slapping on additional rewards to something that was designed so that premades wont have to wait like 7 days so that they can face another premade for some high lvl pvp.


you want to slap on medals for deva gear fine but it feel unecessary, casual/non hardcore 6v6rs wont que for CW because they see WAOW!1!! DEVA MEDALS

furthermore to say that you "want see that you want to see if the devs will promote pug zerging or 6v6 play" seems unfair and unreasonable, the devs are here to rebuild WAR as it should and could have been which means supporting all forms of PvP not just your subset mode/playstyle

And yes the complaints about premades vs solo players was real and valid, when you have premades like gankbus 6v10 farming the enemy team of solo qurs near spawn paying no heed nor caring of the objective it forms an unfun atmosphere and negates the purpose of said objectives.
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Morf
Posts: 1247

Re: [PROPOSITION] Caledor Woods awards medallions

Post#67 » Sun Mar 20, 2016 7:47 pm

DefinitelyNotWingz wrote:
Druin wrote:You all better stop with the personal attacks now.
The last official statement we get?
So devs couldnt care less about premades. Good to know.
When will mursi, bloodi and morf get their balance mod promotion so we can send RoR to (balance-)hell.

Im sure they do care but they dont care about ppl who cant act civil, constantly make personal attacks, have a shitty attitude and some sort of narcissus complex.
Maybe RoR isnt for you ? i heard lol and dota are filled with kids who have the same sort of values, opinions and attitudes as you and some of your friends do, maybe you should try it.
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder

tomato
Posts: 403

Re: [PROPOSITION] Caledor Woods awards medallions

Post#68 » Sun Mar 20, 2016 7:50 pm

Druin wrote:Oh nice this again...

Btw "whining pugs" were not the reason for implementing a 6vs6 scenario and that you guys didn't ask for one is just not true.
Again, I never said we didn't ask for one. I said the main reason where the whining pugs, so it's wrong to write "the "6vs6-ppl" keep demanding."
It's pretty obvious, you just need to count "sc premade" threads (there are a lot) and "6vs6 sc" threads (there is maybe one).

bloodi wrote:For someone who writes about reading comprehesion so much yours is very lacking, i will say it again:
This game of lets use half arguments were i can only talk about the bad things one aspect of the game has is something we both can play mate.

None of those staments are true, that is the point, just like none of yours are, its just very easy to portray everything in this game in a bad light when you dont tell the whole history.

So when you start talking about your premades as the pinnacle of skill and only can talk bad about everything else, is very easy to turn the game of you doing the same crap.
Those are really well reasoned arguments, great love for the details.
Jokes aside, that posts sounds like it's from a bad politician.

Enlighten me, about my reading comprehension and about the pinnacle of skill in this game.
Last edited by tomato on Sun Mar 20, 2016 7:56 pm, edited 1 time in total.

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tomato
Posts: 403

Re: [PROPOSITION] Caledor Woods awards medallions

Post#69 » Sun Mar 20, 2016 7:55 pm

TenTonHammer wrote: And yes the complaints about premades vs solo players was real and valid, when you have premades like gankbus 6v10 farming the enemy team of solo qurs near spawn paying no heed nor caring of the objective it forms an unfun atmosphere and negates the purpose of said objectives.
Let me explain you the importance of objectives in WAR/RoR:
It doesn't exist more or less. It never had any.
WAR was always about killing stuff. That's why a lot of people liked it. If you want strategical objective based gameplay you should either go for gw2 or mobas. Or shooters. There are a lot capture the flag based games, WAR isn't one of them.

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Druin
Former Staff
Posts: 1120

Re: [PROPOSITION] Caledor Woods awards medallions

Post#70 » Sun Mar 20, 2016 7:56 pm

tomato wrote: I said the main reason where the whining pugs
But that's not true. We implemented it for premades to have their competitive 6vs6 fights.
Pretty much always afk or tabbed out.

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