Penril wrote:
Sounds like a good tactic. Maybe pugs should use it too; if they did, they wouldn't get "zerged" in the SC since by your definition (group of players that rely on their numbers) it would be impossible.
People complain because other players are more coordinated than them, yet refuse to put in the effort to improve and just want devs to fix/change how the game works so it suits their playstyles. That's something i will never agree with.
Well its not a good tactic, that is the whole point, a zerg will always lose in a cap the flag scenario unless they are able to control their spawn and people who get out of it.
That is the whole reason to call it a zerg tactic, they are, by definition, bad tactics.
The next paragraph is just you foaming at the mouth about things i am sure i never proposed, i was just poking at your definition of zerg, since you know, you want to hold true to the definition, well, yours was wrong.