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AM's Blinding Light M2

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Sundowner
Posts: 468

Re: AM's Blinding Light M2

Post#11 » Fri Apr 02, 2021 9:11 pm

Qtpiii wrote: Fri Apr 02, 2021 8:34 pm A city warband that wouldn't join disc, wouldn't assist MA, guards wouldn't stay in range of dps loses to a co-ordinated (even if troll spec'd) setup and it's a problem with class balance mechanics?

I was top damage as a single target sorc with the only 2 kbs in the instance when I left. The players in that probably wouldn't of won against 24engis let alone a wb that can successfully master an assist macro.
bruh he did not say anything about class balance problems, just shared fun experience :P :P :P

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footpatrol2
Posts: 1093

Re: AM's Blinding Light M2

Post#12 » Fri Apr 02, 2021 9:43 pm

Aethilmar wrote: Fri Apr 02, 2021 4:25 pm Sounds like a leftover from the old days. Sure it will be "adjusted" at some point. A long time ago, SM Dazzling Strike used to add one second to build times but that was changed to 50% buildup increase.

Also, M2 aside, I have maintained for a long time that a 24 man WB of (mostly) DPS AMs would be unstoppable in city. Fully empowered Storm of Chronos alpha strike would delete most of Destro and then just a matter of cleanup.
Ya so this is part of those racial group synergies I used to talk about a lot. Fun unique Themed playstyles. I'm sure RoR will take it away in time in favor of pushing this game towards more of a world of warcraft balance system as they have been.

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Rhinochild
Posts: 53

Re: AM's Blinding Light M2

Post#13 » Sat Apr 03, 2021 1:05 am

Thanks to Rolgrom for that AM setup.
Hamskull, Hamdisc, Hamblek, Hamball, Hambean, Hambeam, etc

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