Class diversity in RvR has significantly declined. Matches have become dominated by mirrored "melee trains" on both sides, leaving little incentive to play non-meta classes. I’d like to propose targeted adjustments specifically for the Bright Wizard (BW)—though much of this also applies to the Sorcerer (Sorc).
The BW was historically designed as a high-risk, high-reward glass cannon: sacrificing survivability for exceptional burst and crit damage. However, after numerous nerfs—including increased GCD, morale damage reductions, and the recent cut to crit damage from 100 Combustion—the class no longer feels viable. Its current state is clearly reflected in warband compositions: BWs are rarely seen, even in organized groups.
Solo roaming has become an uphill struggle with little payoff. The self-damage mechanic, combined with extremely low armor and survivability, now outweighs the benefits of high crit potential. After all, as the saying goes: “Dead players don’t deal damage.”
To restore the BW’s identity and encourage class diversity in both organized warbands and open RvR, I propose the following changes.
The BW was historically designed as a high-risk, high-reward glass cannon: sacrificing survivability for exceptional burst and crit damage. However, after numerous nerfs—including increased GCD, morale damage reductions, and the recent cut to crit damage from 100 Combustion—the class no longer feels viable. Its current state is clearly reflected in warband compositions: BWs are rarely seen, even in organized groups.
Solo roaming has become an uphill struggle with little payoff. The self-damage mechanic, combined with extremely low armor and survivability, now outweighs the benefits of high crit potential. After all, as the saying goes: “Dead players don’t deal damage.”
To restore the BW’s identity and encourage class diversity in both organized warbands and open RvR, I propose the following changes.
General Adjustments & Rationale:
Increase crit damage bonus from 100 Combustion by 10%.
Spoiler:
Reduce self-damage from Combustion explosion from 750 to 600 (or even 550).
Spoiler:
AoE & Tactical Adjustments:
Increase damage from the Explosive Force tactic to 100% (or at least 80%) of the explosion’s base value.
Spoiler:
Spoiler:
Spoiler:
With these adjustments, the Bright Wizard—and by extension, the Sorcerer—could regain relevance in organized warbands while staying true to their glass-cannon fantasy. More importantly, it would help diversify the meta and bring back the class variety that makes large-scale RvR truly engaging.
Thank you for considering these suggestions. I believe small, thoughtful tweaks like these can breathe new life into underperforming classes without disrupting overall balance.



