Just wanted to start a thread for advising WHs. Any better or useful advice is encouraged. Nobody cares that you dont like WH's or that WE's are better. Every class has a purpose. SO much of this game is based on human instinct and not level, gear or skill. A WH in the backline pulls enemy focus. That frees something else up to happen. If youve played for longer than an hour you've seen a zerg flee because one guy started running.
For WBs I like a Divine Blast build. I used it basically to drop Morale bombs regularly. both the M2 Reversal of Fortune, and M4 Divine Blast, reach out 65'. RoR.builders - Witch Hunter
Again just what I do to feel useful when im staying with a roaming group or assaulting an obj. You can use something ST oriented as well to disrupt their focus.
Couple the M2, M4 drops with Flowing Accusations and dropping Dragon Gun regularly, and you still can use them regularly despite the morale nerf to DG. In a sustained fight I like to drop M2, build up M4 as the morale cool-down resets, drop M4 and reset.
Im really interested in ranked Solo builds and a Solo Assassin build. Id think a full path of Judgement tree for ranked would make sense as the "mark" is usually running away.
FOr solo murder builds, whats that look like? This would be for near-peer targets and not a level 16 in a lake. If that guy gets you you prolly need to stop trying to get naked achievements.
(WH) Making the cut -Viktry
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