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Chaoself
Posts: 218

PvP

Post#1 » Thu Jan 15, 2015 3:36 pm

well,i know there are no rewards like flips and stuff, but can we make some pvp events?not the kind of pvp event incoming, just friendly fights, nordenwatch is kinda boring at this point.
cheers!

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Nishka
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Posts: 1057

Re: PvP

Post#2 » Thu Jan 15, 2015 5:29 pm

A specific dueling place would be nice, though as far as I know destruction, only shamans, maras and doks will come to duel ;)
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"Well, once there was only chaos. You ask me, order's winning". - Grandmaster Siegfried Trappenfeld

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Valayare
Posts: 103

Re: PvP

Post#3 » Thu Jan 15, 2015 5:32 pm

Maybe it's too early in development, I haven't really thought about it, but maybe we could do a mini tournament. Maybe 6v6 or 2v2? I know parties aren't working properly etc etc, but just for fun for something different?
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Orcpacolypse
Posts: 533
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Re: PvP

Post#4 » Thu Jan 15, 2015 5:56 pm

So many people forget to PvP flag themselves, I forget this quite a lot. Makes the RvR kind of annoying at times, but yeh best organize grudge matches with rules etc me thinks anyway.

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Valayare
Posts: 103

Re: PvP

Post#5 » Thu Jan 15, 2015 6:00 pm

Orcy! 'Ello git, how you doin'?

Yeah, I agree, to stop 6 man shammy or 6 man am teams limit parties to one or two healers. Or say 2 DPS, 2 tank, 2 heals? Summut like that.

Anyone else interested/got opinions?
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Hoosier188
Posts: 6

Re: PvP

Post#6 » Thu Jan 15, 2015 6:20 pm

I would support some kind of organized play once the parties get fixed. Heck I would support anything that keeps the game interesting. At this point in its development I would say it has grown kind of stale. When I say that, I don't mean anything bad about the game or the developers who selflessly give their time over to this project. This idea would help keep the vets interested and while also help grow the community as the devs continue to improve the game..

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Orcpacolypse
Posts: 533
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Re: PvP

Post#7 » Thu Jan 15, 2015 6:58 pm

Valayare wrote:Orcy! 'Ello git, how you doin'?

Yeah, I agree, to stop 6 man shammy or 6 man am teams limit parties to one or two healers. Or say 2 DPS, 2 tank, 2 heals? Summut like that.

Anyone else interested/got opinions?
I'm great thanks for asking. Did I watch a video of yours other day called 'Dance of the Sword' or something? Dat was very nice, I like!

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amputationsaw
Posts: 629

Re: PvP

Post#8 » Thu Jan 15, 2015 9:25 pm

Those warband fights will only be balanced when every carrier is working, all class based abilities (guard, Morales, tactics) are fixed and of course party unitframes. Then we can talk about real organized warband rvr action

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Valayare
Posts: 103

Re: PvP

Post#9 » Fri Jan 16, 2015 1:05 pm

amputationsaw wrote:Those warband fights will only be balanced when every carrier is working, all class based abilities (guard, Morales, tactics) are fixed and of course party unitframes. Then we can talk about real organized warband rvr action

I guess when I said it I meant just as something fun and different to do. As I said in my previous post, I know things might not be ideal, I mean the game is still alpha and parties aren't fixed etc etc, but it might be a bit off fun ;)
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Vampire
Posts: 373

Re: PvP

Post#10 » Fri Jan 16, 2015 1:33 pm

It is friday. lets do rvr tonight :)

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