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hogun
Posts: 325

addon

Post#1 » Sat Sep 24, 2016 10:55 am

Hello,

a question ...

why Addon ( not skin addon) are autorised ? target ring, Nb , detaunt helper ect ....

is it because the game without addon are break ?
is it because the game is to Hard for player without addon ?
is it to give more chance to dominate for the Hard core gamer ?

i think whitout Addon casual player live better in warhammer Online so realy why addon are autorised ?

ty

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Akalukz
Posts: 1884

Re: addon

Post#2 » Mon Sep 26, 2016 5:41 pm

Generally speaking addons bring positive things to the game. Some of them should have been implemented with the game. GES / Cast Sequence / Buff Head. Unfortunately without using some of these mods a "casual" player will be at a disadvantage vs someone who does.
-= Agony =-

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StormX2
Game Master
Posts: 1080

Re: addon

Post#3 » Mon Sep 26, 2016 5:47 pm

I think its fine that the average player does not have mods. They are mostly useless until later on, when you have joined a quality guild/alliance and are doing more than the basics.

Took over a year for me to actually load up a mod on Live, I ran from beta's up until my clan was running Lost Vale completely vanilla only using in game UI editor.

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